Victim
First Post
One thing we might want to work on is in maximizing our returns on Master Plan/Inspire. Inspire has cost Wren a fair sum of points, plus the full round action and HP to use. When that comes up, it's worth going a bit out of our way to make use of it. It's both powerful, and expensive, so it's a shame to waste it. Using Surge, or at least throwing things that require attack rolls (possibly with Power Attack) seems like a good way to capitalize on it.
To improve on coordination, people who post early and check frequently might want to change some of their actions or throw in contingencies based on the actions other people post. For example, Kirinke and I seem to be on these threads alot. For example, with Star and Viridian throwing out AoE effects on the mercenaries, having ice walls to block their shots was more than a little redundant. Similarly, we should have done something to the weapon the first time it hit the ground - although ideally Nitro would have picked up the weapon, since he's actually good with melee including weapons.
To improve on coordination, people who post early and check frequently might want to change some of their actions or throw in contingencies based on the actions other people post. For example, Kirinke and I seem to be on these threads alot. For example, with Star and Viridian throwing out AoE effects on the mercenaries, having ice walls to block their shots was more than a little redundant. Similarly, we should have done something to the weapon the first time it hit the ground - although ideally Nitro would have picked up the weapon, since he's actually good with melee including weapons.