Superheroes of The Trust OOC Thread (Accepting Alts)

Elric said:
Hmm, there's no limit that an AP needs a lower rank than the base power in an array (if this rule is in the core book anywhere, it has since been errata'd). Plus even then this statement would only make sense if Datalink had <= the cost of Blast per rank. Plus, see below.



Matt, I'm not sure how you get a Perception Range Datalink Power out of this system. In particular, Datalink is Range: Extended, and there's no particular mechanism for converting a power from extended range to any other range that I can see. For Datalink you always need to accurately sense the computer you want to link to.

I took it form Victim's build he made for this character for fun. Looking it up, you are right. Datalink requires perception, but its range is determined by its rank. This is actually at least as good, and does not require an extra, as Datalink 10 can reach the moon and anything closer, so long as you can see it.
 

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Jemal- you have Mighty on the Strike power in the device and no Mighty on the Strike power outside it. This should probably be the other way around, as the suit enhances your Strike power but you intend to benefit from Mighty even when you don't have the suit on.

Also, I think it would be more elegant to take Attack Specialization: Unarmed 3 rather than taking Accurate x3 on your Strike (outside the device) power, but the effect is the exact same.

Lastly, this is Matt's call, but I'd guess that your Vulnerability to Sonic attacks should be uncommon, not common. Inspire 1 doesn't do much good- you can drop that to save back the 1 pp. Ambidexterity really doesn't do much in M&M- you could probably drop that for another pp.

Edit- oh, let me say I really like the distracting on X-Ray and Microscopic Vision. Gives you a very Superman-esque feel there.
 

BTW:

1. Ambidexterity pretty much doesn't do anything. It is mainly for use with many-limbed characters.

2. Sonic should be uncommon.

3. You may want to max your bluff and diplomacy, or at least come closer. You can possibly get rid of attractive, since it counts for the caps but only works hal of the time. You can still BE attractive without the feat.

4. True sight is fine other than detects hidden. You will probably detect hidden things anyway, considering your sight powers, but detect hidden IS mystical, since it actually can "know" whether something is intentionally hiding.

5. We are not using the optional wealth rules. You may still take a benefit feat to be rich tohugh, which can come in handy at times.

6. Perhaps take Danger Sense instead of uncanny dodge (sound). It has some additional benefits and runs off a notice check. Bedies, you dont have any special sound powers.

7. Consider radio sense, since radio waves are light waves after all.

8. Still consider lowering certain stats, and maybe raising Con (and getting the points back by taking thme off fort and prot...since you get those back from con, as well as a better recovery check).
 

DM_Matt said:
I took it form Victim's build he made for this character for fun. Looking it up, you are right. Datalink requires perception, but its range is determined by its rank. This is actually at least as good, and does not require an extra, as Datalink 10 can reach the moon and anything closer, so long as you can see it.

I didn't have Datalink in my build.
 


Elric said:
Well, it's going to be a little hard to maintain a secret ID if you have to keep your morph power running to stay disguised. You're right that you can't drop Interpose- think of how heroic it is to save the rest of us all the time :)

You could easily drop the Space Flight AP to save a pp for Quick Change. Note that you can gain it with extra effort when you need it and there are no alien civilizations in this game, so you won't need it very often!
Spirit's "normal" form doesn't look like Jessica anymore. She doesn't wear a mask because really the Spirit identity is no one, and even her DNA is different since she downed her father's pigeon-holed "I guess someone needs a superhero" "stuff" that's basically some sort of modern adaptation of the ancient technology leftover from her mother's people in the Amazon. She's not human any longer, but when she really needs to pull Jessica out of a hat she can, right now to the fingerprints and DNA (the subtle bit on her Morph).

Unfortunately right now, Spirit is probably doing her own sewing for costumes and unless I dropped Interpose and Space Travel for a 2 pp Quick Change 2 I don't see how I'm in a much different boat, morph-wise, than I am now. If she needs to infiltrate the mall, until she gets that she's still going to end up having to grab someone's clothes and switch into them to complete the picture. On the other hand, give her everyday clothes and she could be all sorts of people on the fly that would be pretty detrimental to someone following her - which is probably her modus operandi and a big portion of "Oh holy hell, how did this goofball find me when every mob boss on the Eastern Seaboard is looking?" schtick.
 

DM_Matt said:
BTW:

1. Ambidexterity pretty much doesn't do anything. It is mainly for use with many-limbed characters.

2. Sonic should be uncommon.

3. You may want to max your bluff and diplomacy, or at least come closer. You can possibly get rid of attractive, since it counts for the caps but only works hal of the time. You can still BE attractive without the feat.

4. True sight is fine other than detects hidden. You will probably detect hidden things anyway, considering your sight powers, but detect hidden IS mystical, since it actually can "know" whether something is intentionally hiding.

5. We are not using the optional wealth rules. You may still take a benefit feat to be rich tohugh, which can come in handy at times.

6. Perhaps take Danger Sense instead of uncanny dodge (sound). It has some additional benefits and runs off a notice check. Bedies, you dont have any special sound powers.

7. Consider radio sense, since radio waves are light waves after all.

8. Still consider lowering certain stats, and maybe raising Con (and getting the points back by taking thme off fort and prot...since you get those back from con, as well as a better recovery check).
OK, dropping Ambidex and changing Vulnerability to Uncommon keeps my points even..
Dropping Attractive gives me 1 point, which would give me 4 skill points. If we're not using the Wealth rules, then I'll drop the Profession down to 1 rank to give another 4 ranks.
If I'm not getting the detect Hidden from True Sight, can I take that as a 1 pt Limited drawback?
I agree with the Danger sense instead of uncanny dodge (sound), it works, thnx.. I think I'll pass on the radio sense, however.

As for the datalink, I thought the 'perception' part meant that's the sense I use.. It says in the book you're supposed to pick a 'sensory medium', so I chose Perception.. If i can see it, I can link with it(If within range, which is 2,000 Miles without Visor, and 20 Million Miles with it.. meaning if I can see it, I can Link with it.)

Elric - Thnx for the compliment re: distracting/superman.

DM_Matt - So should I post IC intro so the van can start moving, or wait till final approval on the character in case you change your mind?
 

Jemal said:
As for the datalink, I thought the 'perception' part meant that's the sense I use.. It says in the book you're supposed to pick a 'sensory medium', so I chose Perception.. If i can see it, I can link with it(If within range, which is 2,000 Miles without Visor, and 20 Million Miles with it.. meaning if I can see it, I can Link with it.)

The sensory medium refers to the sense type you use to perceive things, eg visual, hearing, radio, etc. You probably want visual.
 

Jemal said:
OK, dropping Ambidex and changing Vulnerability to Uncommon keeps my points even..
Dropping Attractive gives me 1 point, which would give me 4 skill points. If we're not using the Wealth rules, then I'll drop the Profession down to 1 rank to give another 4 ranks.
If I'm not getting the detect Hidden from True Sight, can I take that as a 1 pt Limited drawback?
I agree with the Danger sense instead of uncanny dodge (sound), it works, thnx.. I think I'll pass on the radio sense, however.

As for the datalink, I thought the 'perception' part meant that's the sense I use.. It says in the book you're supposed to pick a 'sensory medium', so I chose Perception.. If i can see it, I can link with it(If within range, which is 2,000 Miles without Visor, and 20 Million Miles with it.. meaning if I can see it, I can Link with it.)

Elric - Thnx for the compliment re: distracting/superman.

DM_Matt - So should I post IC intro so the van can start moving, or wait till final approval on the character in case you change your mind?

Go ahead and post. You character properly fills needed roles
 

Jemal said:
If I'm not getting the detect Hidden from True Sight, can I take that as a 1 pt Limited drawback?

Detect Hidden is 1 pp by itself, and True Sight is 10 pp including Detect Hidden. So without Detect Hidden True Sight would cost 9 pp. So this is exactly right.
 

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