Superheroes of The Trust OOC Thread (Accepting Alts)

Yar. Broadly speaking, for example, Viridian doesn't do "blasts," like energy blasts or whatever.

No gouts of fire, no lightning from the sky.

I just don't see that kind of thing as being 'witchy.'
 

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Sorry, yeah, I meant with use of Extra Effort and such. I'm more of a combo oriented tactical fighter, and look forwards to adding that type of mixture in this group. I am sure that the witchy part of your character will come up with something in the present circumstances.
 

Hope is going to essentially super-freeze every bit of metal and offensive/defensive thing in the area (That isn't helping them) that she can, starting with the manufacturing system. (Using the hero point for getting knocked out by the superheated metal)

The way I see it, part of the reason why she isn't dead yet is that she used that hero point from figuring out the central computer hiding place to cool the metal, fling it off and heal herself enough so that she isn't dying. :] ;)

While Viridian is more of a classic witch, I view Hope as more of a wild mage, someone who uses their magical powers not through spells but through innate, instinctive manipulation. It's one of the reasons why her powers are so strongly associated with the natural elements around her.


Looking at Viridian's powers so I can give out helpful suggestions. :)

Thicken blood, bind bones sounds promising.
With a bit of finagling, you might be able to say that the 'oil and other substances' in the robots body is their blood and their bones could be whatever powers their movement. Simple enough.
 
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Hehe. That's just a fancy name for a Paralysis power.

Robots are usually immune to effects that target Will and/or Fort...

However, I've finally posted a reasonable action, after reading some of the excellent advice provided by Victim, Fangor, and everyone else.

Y'all have my gratitude. I had some weird kind of creative block...I just couldn't THINK.
 

You know, there are always options. I would have LOVED to have seen the witch have been working on a door all that time, then once it was ready, she turned, winked at the ally that could use TK, and once the robots came in, one was thrown through the doorway, where it was then destroyed by an optic blast. The robot would find itself on some desolate location, with only water all around. Or something like that...
 

Well, that wouldn't have worked because the Foundry's got something that stops outbound teleports...and presumably inbound as well.

But the point is well taken. The weird thing is that I'm usually fairly decent at coming up with inventive uses for powers. I don't know why I've been having so much trouble with Viridian.
 

Lol, no problem. We all have 'huh' moments occasionally. ;)
And personally, I don't think you should change Viridian's flavor at all. Technology is her cryptonite, just like Hope's is fire and ground based magics, just like Nightweaver's is light and Optic's is sonic based. It'd wouldn't be a supers game without playing to those flaws. :lol: :]

Ooo. Speaking of complications, I just added a rather fun one to Hope's list o problems.
With Matt's approval of course.

[sblock]Hope and Foreshadow are very attracted to one another, but the nature of both of their lifestyles means that they have to keep a professional distance from one another. The main reasons is that they both have enemies that wouldn't hesitate to use one against the other, and neither are willing to risk that for the sake of an open relationship. Foreshadow himself is one of the few real friends and allies she has in the superhero community and knows almost all of her secrets. She trusts the superhero implicintly, perhaps because he has never betrayed that trust. Nor will.[/sblock]
 

kirinke said:
Hope is going to essentially super-freeze every bit of metal and offensive/defensive thing in the area (That isn't helping them) that she can, starting with the manufacturing system. (Using the hero point for getting knocked out by the superheated metal)

The way I see it, part of the reason why she isn't dead yet is that she used that hero point from figuring out the central computer hiding place to cool the metal, fling it off and heal herself enough so that she isn't dying. :] ;)

While Viridian is more of a classic witch, I view Hope as more of a wild mage, someone who uses their magical powers not through spells but through innate, instinctive manipulation. It's one of the reasons why her powers are so strongly associated with the natural elements around her.


Looking at Viridian's powers so I can give out helpful suggestions. :)

Thicken blood, bind bones sounds promising.
With a bit of finagling, you might be able to say that the 'oil and other substances' in the robots body is their blood and their bones could be whatever powers their movement. Simple enough.

Hope's magic is based on her own innate abilities, and she does not know their origin. For all she knows, her spells are just mental triggers for mutant powers.
 

DM_Matt said:
Hope's magic is based on her own innate abilities, and she does not know their origin. For all she knows, her spells are just mental triggers for mutant powers.

True that. :)

Matt? What do you think about that newest complication? I figure one of the reasons why Foreshadow won't let himself get involved with her is that he has foreseen who her parents really are, but hasn't foreseen how Hope will react to it. He knows she could bend either to the bad-guy's side or to the good-guy's side when she finally does find out.
 
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kirinke said:
Lol, no problem. We all have 'huh' moments occasionally. ;)
And personally, I don't think you should change Viridian's flavor at all. Technology is her cryptonite, just like Hope's is fire and ground based magics, just like Nightweaver's is light and Optic's is sonic based. It'd wouldn't be a supers game without playing to those flaws. :lol: :]

Ooo. Speaking of complications, I just added a rather fun one to Hope's list o problems.
With Matt's approval of course.

[sblock]Hope and Foreshadow are very attracted to one another, but the nature of both of their lifestyles means that they have to keep a professional distance from one another. The main reasons is that they both have enemies that wouldn't hesitate to use one against the other, and neither are willing to risk that for the sake of an open relationship. Foreshadow himself is one of the few real friends and allies she has in the superhero community and knows almost all of her secrets. She trusts the superhero implicintly, perhaps because he has never betrayed that trust. Nor will.[/sblock]

Fortunately, that particular super is one that I have not already decided to use in any way, so I can arrange that without a problem.
 

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