Shayuri said:You could credibly make Animate Object an Alternate Power of Transmute, of course, but that's not an option for me, because Transmute is already an Alternate Power of my magic pool.
So none of us have any tech-targeted attacks, really. Though we have attacks that aren't any less effective on tech.
Anyway...just pointing out that, say, because you hit a robot with a water blast that doesn't mean you can then expect a short circuit. The GM might decide it does, but he's under no compulsion to do so unless you specifically bought an additional power for your blast that does extra damage (or causes effects on) to technology.
DM_Matt said:I agree with Victim. Also, Fangor's suggestions are all more plausible uses of magic than Elric's Uberattack suggestion.
Shayuri said:Yes, but my point is that you couldn't do that without using extra effort to create an Alternate Power.
As opposed to just saying, "I change my plasma ball to mess with electrical circuits instead of doing damage," and still using the Blast power.
DM Matt...thank you for the input.
Elric said:This is why I don't play mages![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.