Spryte
Hmmm... what are the odds on getting a bit of help building out this character from you guys regardless... just in case? I tightened it up a bit more. Fleshed out what was in my head and defined the powers a bit better. I don't have my books with me so I didn't cost everything out or apply all the suitable mods... as I'm sure there are some I'm not thinking of which would work well with the concept.
Edit: Trying to fit the character theme
and not step on anyone else's toes power/ability wise.
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Spryte, a.k.a. Camille Emerson
PL 11
Comparison: Some similarity to the classic Wasp... mixed with the "energy/personality" of Beastboy (from teen-titans, lol) but with a magic twist (in keeping with the prevalent "magic" themed group, lol) and some other possible blending
Size Grants: +4 Attack, +4 Defense, +8 Stealth, -8 Grapple, 1/4 carrying cap. (some other stuff as well, lol)
Abilities: STR: 8(-1), DEX: 42[14](+15), CON 16(+3), INT 10 (+0), WIS 12 (+1), CHA 24(+6)
(-2 + 4 + 6 + 0 + 2 + 14 = 24pts.)
Feats:
Powers:
• Shrinking 12 (7pp)(Normal Strength and Move +1 (PF); Permanent -1 (flaw))
• Enhanced Dex 28 (28pp)
• Flight (winged (insect like)) 8 (8pp) (Limited: only in gaseous materials (i.e. air); restrainable)
• Magic in the Blood Powers (AP) --- Not sure what the base power should be... *shrug*
•• Charm (Emotion Control (Love Only; Single Sense Dependent: Singing))
•• Step of the Otherworld (Full Concealment; Vision, Aural, Smell, etc.; All except tactile)
•• Touch of the Wasp (Blast - Paralysis Effect (autofire; greenish yellow motes))
•• Faerie Dust (Blast - Sleep Effect (cloud shapeable; inhaled only (narcotic)))
•• Verdant Aura (Plant Growth/Blossoming (area burst; Permanent; *heals* plant creatures/beings))
• Prank Powers (AP)
•• Trip --> Uhhh... you trip. *shrug*
•• Ghost Sound (Illusion; Auditory only)
•• Jinxed --> Inconvenient things happen to the target, small negative modifier on all actions; continuous
• Life Support (age)
• Touch of the Fey (Regeneration (Limited: Only in natural settings; Bruising and Injuries (not regrowth or ressurection)))
• Low-light Vision (Super Senses 2)
• Magic Sensitive (Super Senses ??; Detect magic; Visual, Smell, and "Radar")
Tradeoffs: +4defense/-4toughness and -2attack/+2damage
[sblock=Personality Sketch] Light hearted, cheerful, perky, glass is half-full (not half empty), Doesn't take life seriously - psychological self-defense for her lifespan being what it is (all her siblings and their children long since dead, etc.)[/sblock]
[sblock=Rough Origin]Stumbled into a faerie/magic circle while playing hide and seek with siblings in the 1800's on the westward push to settle the central and western states, her physical aging slowed and apparently stopped at approximately 16, psychological effect as well - less mature despite her physical age (prone to over exaggeration and "drama" queen responses in social settings), "grew up" in San Francisco, certain aspects of her powers showed up over time, In the mid 1900's her physical characteristics really started to change and became obviously apparent, By the 60's she was tiny and had sprouted double paired dragonfly like wings as well[/sblock]