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Superheroes of The Trust OOC Thread (Accepting Alts)


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OK, in character Nitro is probably going to have to pick a name for our team fairly soon. So instead of hashing all of it out in game, we can just try to figure a name out here since some of the characters are occupied in game at the moment. Anyone like any of the ideas I proposed? Spirits of Justice seems a little overly dramatic.
 

So according to the book Performance is a separate skill per focus, so I can play guitar and sing for one skill?

I believe that is what you are saying.
 

I agree with Elric at minimum on Notice. Those super-senses wont really work well if your notice is bad, and it seems rather in character. You should also consider fame, since it appears that he is famous, but by the rules cannot benefit from that without taking the feat. Acrobatics also could be nice as he says. If you need points, shaving defensive in favor of dodge a little more or one less rank of flight or a couple points of cha are probably where you can more afford to trim.
 

Vanifae said:
So according to the book Performance is a separate skill per focus, so I can play guitar and sing for one skill?

I believe that is what you are saying.

Yes. As long as players are reasonable and don;t try to do every art form known to man, it is a good idea, since having to buy it multiple times is prohibitively expensive.
 

Name: Apollo Reed
Concept: Flying Light Archer
Hero Name: Radiant Sol
Source of Powers: Unknown most likely Mutant

Stats (38 Points)
STR 12
DEX 20
CON 18
INT 14
WIS 12
CHA 20


Combat (39 Points)
Attack +5/+11 Energy Bow
Defense +5/+11 Dodge (Defense 13 [No Dodge]/21 [With Dodge])
Toughness +11
Fortitude +11
Reflex +10
Will +8
Initiative +9


Skills (18 Points)
Bluff (8) +13/+17 for those that find him Attractive
Diplomacy (10) +15/+19 for those that find him Attractive
Drive (2) +7
Craft – Artistic (4) +6
Gather Information (8) +13
Knowledge – Popular Culture (4) +6
Language – Greek, Latin
Notice (14) +15
Perform – Rock and Roll (12) +17
Sense Motive (8) +9

Feats (21 Points)
Attractive 1
Connected
Dodge Focus 6
Improved Initiative 1
Leadership
Luck 2
Precise Shot
Move-By-Action
Ranged Pin
Taunt
Attack Specialization 3 (Energy Bow)
Benefit Wealth
Benefit Fame
Quick Change

Powers (49 Points)
Flight 7 (14 Points)
Environmental Control – Light 11 (AP: Blast 11 [Energy Bow]; Visual Dazzle 11; Strike 10 [Extra- Auditory Dazzle [Touch] 11, PF- Mighty, Feature: Guitar, Attack Specialization Guitar 2, Reversible]) (25 Points)
Protection 6 (6 Points)
Immunity – Aging, Light (3 Points)
Super-Senses – Extended Visual, Ultra-Hearing, Ultra-Vision (3 Points)

Apollo was born into a rough life, his mother was never exactly there for him, his dad supposedly skipped town before he was even born, and he grew up a little different from everyone else. He barely made it through school not because he was an idiot but because he only cared about music, and using his burgeoning powers to do something great… of course being a young man he really had no idea what he could do that would be great.

Apollo never knew much about his father, but being that his mother is or at least seems very ordinary he suspects that his father must have been something special. But he had little if anything to go on to find his father and his mother was usually working or too drunk to really give him any direction, so he just used the skills he had to make it. He got through high school on his looks, he was popular but in that mysterious musician kind of way, he had the voice and he had the skill with the axe… his own personal axe that he could create out of pure light…

It formed the center piece of his acts, he has worked with several bands; between his showmanship and his abilities his band “Apollo’s Dream” has taken off and brought him much success, fame, and wealth. But even with his success he still feels somewhat hollow on the inside, that and he was a little jealous of the adulation people gave costumed heroes. He wanted to be a hero; someone that people would love and cheer for, and although he had some of that on the stage he wants more.

Essentially being a costumed hero is new for Apollo, and although he is loathe to wear a mask he understands that a proper hero should hide his identity he ahs chosen the moniker Radiant Sol, because he thinks it sounds cool and speaks to the sun, and of the soul. In costume he wears a suit of white and gold, with a domino mask and a golden bow made of light, with feather and sun affectations.

But he normally dresses in dark clothes, which is odd given his nature. As a person, Apollo is friendly, a jokester, and all around party guy. He enjoys looking cool, and knows everyone or at least fakes it. He is a health nut, and spends a lot of time working on his body and his art. He is fairly superficial but hates to be called on it and will deny it vehemently.


Bought Benefit Fame and put 12 ranks into Notice.
 
Last edited:

DM_Matt said:
I agree with Elric at minimum on Notice. Those super-senses wont really work well if your notice is bad, and it seems rather in character. You should also consider fame, since it appears that he is famous, but by the rules cannot benefit from that without taking the feat. Acrobatics also could be nice as he says. If you need points, shaving defensive in favor of dodge a little more or one less rank of flight or a couple points of cha are probably where you can more afford to trim.
Done and done, and increased Con to 18.
 

Vanifae said:
Still need to spend 4 points.

My suggestion: Benefits:Fame, 8 points of Notice, the other point also in skills, maybe 2 in notice and the other 2 in rock.

Also, maybe drop one point of visual dazzle in your main bow attack and replace it with precise, which lets you do cool tricks like pressing buttons, burning your name in things, etc.
 



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