wolfpunk
First Post
Surge feats are designed to take advantage of the Wilder's ability to wild surge and the surging euphoria after effect. Take a look, constructive feedback is always appreciated.
Exuberant Initiative [Surge]
Your surging euphoria quickens your actions.
Prerequisites: Surging Euphoria ability, Improved Initiative.
Benefit: You can add your surging euphoria bonus to your initiative roll. You may be overcome by the strain of your effort. The chance of suffering psychic enervation is equal to 5% per +1 added to your initiative roll. If you are overcome by psychic enervation you suffer the effects of psychic enervation as normal.
Special: You may not use this ability if you have 0 power points.
Lingering Euphoria [Surge]
Your surging euphoria lasts longer than normal.
Prerequisites: Surging Euphoria ability.
Benefit: The bonuses gained by your surging euphoria ability last for an additional five rounds.
Normal: The bonus lasts for a number of rounds equal to the bonus granted by the surging euphoria ability.
Special: You may not use this ability if you have 0 power points.
Surging Power [Surge]
Your surging euphoria increases the damage you deal with your powers.
Prerequisites: Surging Euphoria, Power Specialization.
Benefit: You add your surging euphoria bonus to the bonus damage dealt by the Power Specialization or Greater Power Specialization feats.
You may be overcome by the strain of your effort. The chance of suffering psychic enervation is equal to 5% per +1 added to the powers damage. If you are overcome by psychic enervation you suffer the effects of psychic enervation as normal.
Special: You may not use this ability if you have 0 power points.
Surging Speed [Surge]
Your surging euphoria increases your speed.
Prerequisites: Surging Euphoria, Speed of Thought.
Benefits: While using the Speed of Thought feat, you gain an additional 5’ of movement per point of surging euphoria bonus. You may be overcome by the strain of your effort. The chance of suffering psychic enervation is equal to 5% per 5’ of movement added. If you are overcome by psychic enervation you suffer the effects of psychic enervation as normal.
Special: You may not use this ability if you have 0 power points.
Exuberant Initiative [Surge]
Your surging euphoria quickens your actions.
Prerequisites: Surging Euphoria ability, Improved Initiative.
Benefit: You can add your surging euphoria bonus to your initiative roll. You may be overcome by the strain of your effort. The chance of suffering psychic enervation is equal to 5% per +1 added to your initiative roll. If you are overcome by psychic enervation you suffer the effects of psychic enervation as normal.
Special: You may not use this ability if you have 0 power points.
Lingering Euphoria [Surge]
Your surging euphoria lasts longer than normal.
Prerequisites: Surging Euphoria ability.
Benefit: The bonuses gained by your surging euphoria ability last for an additional five rounds.
Normal: The bonus lasts for a number of rounds equal to the bonus granted by the surging euphoria ability.
Special: You may not use this ability if you have 0 power points.
Surging Power [Surge]
Your surging euphoria increases the damage you deal with your powers.
Prerequisites: Surging Euphoria, Power Specialization.
Benefit: You add your surging euphoria bonus to the bonus damage dealt by the Power Specialization or Greater Power Specialization feats.
You may be overcome by the strain of your effort. The chance of suffering psychic enervation is equal to 5% per +1 added to the powers damage. If you are overcome by psychic enervation you suffer the effects of psychic enervation as normal.
Special: You may not use this ability if you have 0 power points.
Surging Speed [Surge]
Your surging euphoria increases your speed.
Prerequisites: Surging Euphoria, Speed of Thought.
Benefits: While using the Speed of Thought feat, you gain an additional 5’ of movement per point of surging euphoria bonus. You may be overcome by the strain of your effort. The chance of suffering psychic enervation is equal to 5% per 5’ of movement added. If you are overcome by psychic enervation you suffer the effects of psychic enervation as normal.
Special: You may not use this ability if you have 0 power points.