D&D 5E Survivor 5E - Rules Options and Variants - FEATS WINS!

Action Options 28
Automatic Success 14
Building Strongholds 32
Cleaving Through Creatures 6
Crafting Magic Items 22
Customizing Ability Scores 8 - 2 = 6
Encumbrance 26
Facing 21
Feats 25
Healer's Kit Dependency 32
Healing Surges 14
Hitting Cover 20
Honour 4
Initiative Variants 21
Injuries 18
Inspiration 25
Level Advancement without XP 14
Massive Damage 21
Mixing Potions 32
Morale 33
More Difficult Magic Item Identification 31
Multiclassing 25
Playing on a Grid 20 + 1 = 21
Plot Points 21
Proficiency Dice 25
Renown 18
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 14
 

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Action Options 28
Automatic Success 14
Building Strongholds 32
Cleaving Through Creatures 6
Crafting Magic Items 22
Customizing Ability Scores 4
Encumbrance 26
Facing 21
Feats 25
Healer's Kit Dependency 32
Healing Surges 14
Hitting Cover 20
Honour 4
Initiative Variants 21
Injuries 18
Inspiration 25
Level Advancement without XP 14
Massive Damage 21
Mixing Potions 32
Morale 34
More Difficult Magic Item Identification 31
Multiclassing 25
Playing on a Grid 21
Plot Points 21
Proficiency Dice 25
Renown 18
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 14
 

Action Options 28
Automatic Success 14
Building Strongholds 30
Cleaving Through Creatures 6
Crafting Magic Items 22
Customizing Ability Scores 4
Encumbrance 26
Facing 21
Feats 25
Healer's Kit Dependency 33
Healing Surges 14
Hitting Cover 20
Honour 4
Initiative Variants 21
Injuries 18
Inspiration 25
Level Advancement without XP 14
Massive Damage 21
Mixing Potions 32
Morale 34
More Difficult Magic Item Identification 31
Multiclassing 25
Playing on a Grid 21
Plot Points 21
Proficiency Dice 25
Renown 18
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 14
 

Action Options 28
Automatic Success 14
Building Strongholds 30
Cleaving Through Creatures 6
Crafting Magic Items 22
Customizing Ability Scores 4
Encumbrance 26
Facing 21
Feats 26
Healer's Kit Dependency 33
Healing Surges 14
Hitting Cover 20
Honour 2
Initiative Variants 21
Injuries 18
Inspiration 25
Level Advancement without XP 14
Massive Damage 21
Mixing Potions 32
Morale 34
More Difficult Magic Item Identification 31
Multiclassing 25
Playing on a Grid 21
Plot Points 21
Proficiency Dice 25
Renown 18
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 14
 

Action Options 28
Automatic Success 14
Building Strongholds 30
Cleaving Through Creatures 6
Crafting Magic Items 22
Customizing Ability Scores 4
Encumbrance 26
Facing 21
Feats 26
Healer's Kit Dependency 33
Healing Surges 14
Hitting Cover 20
Honour 2
Initiative Variants 21
Injuries 18
Inspiration 25
Level Advancement without XP 14
Massive Damage 21
Mixing Potions 32
Morale 34
More Difficult Magic Item Identification 31
Multiclassing 25
Playing on a Grid 19
Plot Points 21
Proficiency Dice 26
Renown 18
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 14
 

Action Options 28
Automatic Success 14
Building Strongholds 30
Cleaving Through Creatures 6
Crafting Magic Items 22
Customizing Ability Scores 4
Encumbrance 26
Facing 21
Feats 26-2=24
Healer's Kit Dependency 33
Healing Surges 14
Hitting Cover 20
Honour 2
Initiative Variants 21
Injuries 18
Inspiration 25
Level Advancement without XP 14
Massive Damage 21
Mixing Potions 32+1=33
Morale 34
More Difficult Magic Item Identification 31
Multiclassing 25
Playing on a Grid 19
Plot Points 21
Proficiency Dice 26
Renown 18
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 14
 

Action Options 28
Automatic Success 14
Building Strongholds 30
Cleaving Through Creatures 6
Crafting Magic Items 22
Customizing Ability Scores 4
Encumbrance 26
Facing 21
Feats 25
Healer's Kit Dependency 33
Healing Surges 14
Hitting Cover 20
Honour 2
Initiative Variants 21
Injuries 18
Inspiration 25
Level Advancement without XP 14
Massive Damage 21
Mixing Potions 33
Morale 34
More Difficult Magic Item Identification 31
Multiclassing 25
Playing on a Grid 19
Plot Points 21
Proficiency Dice 24
Renown 18
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 14
 

Action Options 28
Automatic Success 14
Building Strongholds 30
Cleaving Through Creatures 6
Crafting Magic Items 22
Customizing Ability Scores 4
Encumbrance 26
Facing 21
Feats 25
Healer's Kit Dependency 33
Healing Surges 14
Hitting Cover 20
Honour 2
Initiative Variants 21
Injuries 18
Inspiration 25
Level Advancement without XP 14
Massive Damage 21
Mixing Potions 33 - 2 = 31
Morale 34
More Difficult Magic Item Identification 31
Multiclassing 25
Playing on a Grid 19
Plot Points 21
Proficiency Dice 24
Renown 18
Rest Variant - Gritty Realism 27 + 1 = 28
Scroll Mishaps 30
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 14
 


Action Options 28
Automatic Success 14
Building Strongholds 31
Cleaving Through Creatures 6
Crafting Magic Items 22
Customizing Ability Scores 4
Encumbrance 26
Facing 21
Feats 26
Healer's Kit Dependency 31
Healing Surges 14
Hitting Cover 20
Honour 0 let's be without honour I guess.
Initiative Variants 21
Injuries 18
Inspiration 25
Level Advancement without XP 14
Massive Damage 21
Mixing Potions 31
Morale 34
More Difficult Magic Item Identification 31
Multiclassing 25
Playing on a Grid 19
Plot Points 21
Proficiency Dice 24
Renown 18
Rest Variant - Gritty Realism 28
Scroll Mishaps 30
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 14
 

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