OB1
Jedi Master
Action Options 27
Automatic Success 15
Building Strongholds 41
Cleaving Through Creatures 18
Crafting Magic Items 20
Customizing Ability Scores 16
Encumbrance 19
Equipment Sizes 20
Facing 20
Fear and Horror 20
Feats 28
Healer's Kit Dependency 31
Healing Surges 17
Hero Points 20
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 20
Inspiration 24
Level Advancement without XP 21+1=22
Loyalty 18
Massive Damage 21
Milestone XP 13
Mixing Potions 33
Morale 23
More Difficult Magic Item Identification 28
Multiclassing 27
Piety 8-2=6
Playing on a Grid 18
Plot Points 21
Proficiency Dice 26
Renown 18
Rest Variant - Gritty Realism 23
Scroll Mishaps 25
Selling Magic Items 19
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 15
Automatic Success 15
Building Strongholds 41
Cleaving Through Creatures 18
Crafting Magic Items 20
Customizing Ability Scores 16
Encumbrance 19
Equipment Sizes 20
Facing 20
Fear and Horror 20
Feats 28
Healer's Kit Dependency 31
Healing Surges 17
Hero Points 20
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 20
Inspiration 24
Level Advancement without XP 21+1=22
Loyalty 18
Massive Damage 21
Milestone XP 13
Mixing Potions 33
Morale 23
More Difficult Magic Item Identification 28
Multiclassing 27
Piety 8-2=6
Playing on a Grid 18
Plot Points 21
Proficiency Dice 26
Renown 18
Rest Variant - Gritty Realism 23
Scroll Mishaps 25
Selling Magic Items 19
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 15