D&D 5E Survivor 5e- What Core Class Needs to Go

  • Thread starter Thread starter lowkey13
  • Start date Start date

What core classes need to leave the island?

  • Cleric. I pray that I am not chosen.

    Votes: 6 3.9%
  • Fighter. Fighter man, fighter man, does whatever a fighting man, can.

    Votes: 5 3.2%
  • Rogue. My PR firm said "thief" was a bad name.

    Votes: 3 1.9%
  • Wizard. Not sure if this is an upgrade from magic user.

    Votes: 4 2.6%
  • Barbarian. By Crom, I will crush you if you vote for me.

    Votes: 3 1.9%
  • Bard. When I think killing monsters, I think lute. And I'm no lyre.

    Votes: 5 3.2%
  • Druid. If you vote for me, you will never learn to pronounce shillelagh.

    Votes: 5 3.2%
  • Monk. Everybody was kung fu fighting ....

    Votes: 34 21.9%
  • Paladin. My d20 is my holy roller.

    Votes: 5 3.2%
  • Ranger. Caught between Strider and Drizzt.

    Votes: 17 11.0%
  • Sorcerer. It's "-er", right? not "-or"?

    Votes: 27 17.4%
  • Warlock. Because two magic users isn't enough.

    Votes: 41 26.5%

Let me guess.... you like Paladins, don't you? :cool:
That said, I have to disagree. The poll created the reality. I even said it.


You can disagree all you want. Fact is, is that the question you asked in the poll is an entirely different and not related result to the conclusion you came away with. Apparently your "reality" is different from everyone else's, and you "just saying so" doesn't make it so. No number of strawmen you come up with will change that. Sorry to break it to you. The only reality your poll came away with is what classes people would do away with first, which has nothing to do with which classes people think are broken.

shrug
 

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I gotta say, I'm not sure I'm even following you, because you're not making any sense. You asked which classes people would do away with first (largely based on which ones people disliked the most) and came to the conclusion from those answers that the ones with more votes than others proves that those classes are broken. You're coming away with an objective conclusion based on an unrelated subjective question and answer. When I pointed this out, you made a strawman that assumed I like paladins for some reason.

Now you're acting like you never said these things and I read them wrong? They are right there in black and white. I feel like I'm talking to the Mad Hatter or something; it's kind of surreal. *Edit* I don't mean that as an insult or anything, but rather the seeming randomness of your responses littered with smiles and constant jokes
 
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You can disagree all you want. Fact is, is that the question you asked in the poll is an entirely different and not related result to the conclusion you came away with. Apparently your "reality" is different from everyone else's, and you "just saying so" doesn't make it so. No number of strawmen you come up with will change that. Sorry to break it to you. The only reality your poll came away with is what classes people would do away with first, which has nothing to do with which classes people think are broken.

shrug

Perhaps this is a semantic disagreement over the meaning of the word "broken"? "Broken = unnecessary" vs. "broken = overpowered"?
 

My favored class is Paladin. It just fits with my personality and the vision I have of an ideal fantasy hero.

As far as the class I voted for... I voted for Rogues. I have a biased dislike for them based simply on everything they stand for and the type of player they attract. People who play Rogues generally end up being douche hats who want to murder and mug people including their own party members. Rogues give birth to Ninja type classes who then attract the anime fan boys who want to be some conglomeration of dual katana wielding matrix internet subcultures Han Solos who do whatever they want, steal everything, and have no qualms screwing over their party.

A lot of this comes from personal experience and annoyance with Rogue players and the rest is just a general dislike for the stereotype...

I wish I could vote for two classes so I could pick Wizards as well simply due to their players general mindset of thinking theyre owed complete dominance in D&D. As if the Wizard should just annihilate all things like some sort of murder hobo...

PS - so no one goes their pantie in a wad... This is just my stereotyping rant of an opinion. It's not aimed at anyone here in particular nor is it backed with facts or stats. Just my two cents.
 


Irrational dislikes are the best dislikes! But what's the basis? Did your big brother make you play a healbot when you were first learning to play?

Did you mishear it as "clerk" and thought it would be a different kind of awesome, involving stationery?

Did you think you would be playing a Paladin, but then found out it wasn't sufficiently smarmy?

Did someone at the table keep referring to your cleric character as the "Reverend Jim Jones" and asking you to give the orcs some Kool Aid?

Fundamentally, I think it's because gods just don't fit in D&D, even though people think they do. The mechanics and the descriptions don't match. Simple example: if I'm a servant of a nigh-omnipotent being, akin to a Greek god or Vishnu, why do I have "spells" and why do they disappear in an antimagic zone? Am I really being aided by a divine(ish) being at all or am I just another wizard? The book says one thing but the reality of play says another. I hate the dichotomy and I side with the reality of play. I hate "gods" (which aren't) in D&D and therefore I hate clerics for compounding the problem.

It's simply impossible for me to take clerics seriously. They're either liars or delusional, but they're definitely not what they think they are. And I hate them.

That is my opinion.
 

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