D&D 5E Survivor Core Classes- Fighter Wins!

  • Thread starter Thread starter lowkey13
  • Start date Start date
Barbarian 6
Bard 20
Cleric 14 − baked in polytheism and cosmology makes campaign settings feel samey
Druid 13
Fighter 20
Monk 11
Paladin 17
Ranger 13
Rogue 23​
Warlock 20
Wizard 21 − 5e Wizard is solid
 

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Barbarian 4
Bard 20
Cleric 12
Druid 13
Fighter 20
Monk 11
Paladin 17
Ranger 13
Rogue 24 --Best designed class in the game.
Warlock 20
Wizard 22
 

Barbarian 4
Bard 20
Cleric 12
Druid 13
Fighter 20
Monk 12 -- 5e Monk is easily the best Monk, and a ton of fun to play
Paladin 17
Ranger 11 -- This class has always had an identity crisis, and 5e's iteration is up there with 3.0 in horribleness.
Rogue 24
Warlock 20
Wizard 22
 

Barbarian 4
Bard 20
Cleric 14
Druid 13
Fighter 18
Monk 12
Paladin 17
Ranger 9 - Wanna know why barbarians are so angry? Because they see they're about to get eliminated before rangers somehow.
Rogue 23​
Warlock 21
Wizard 23 - The wizard's artificer subclass > The artificer class. Wizards make everything better.

Edit: Mr. Wilson is correct, I have updated the score in my post to correct Mephista's post getting skipped.
 
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So far...

Barbarian 4
Bard 20
Cleric 12
Druid 13
Fighter 18
Monk 12
Paladin 17
Ranger 9
Rogue 24​
Warlock 21
Wizard 23
 
Last edited:



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