Survivor Magic Rings- Feather Falling FLOATS TO VICTORY!

  • Thread starter Thread starter lowkey13
  • Start date Start date
Elemental Command 22
Evasion 17
Feather Falling 22
Free Action 24
Invisibility 24
Mind Shielding 18
Ram 17
Regeneration 20-2=18
Resistance 16
Shooting Stars 28
Spell Storing 24+1=25
Spell Turning 25
Telekinesis 26
 

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I think it's appropriate that the Ring of Regeneration keeps regenerating points, and the Ring of Mind Shielding has largely escaped notice...
 

Elemental Command 22
Evasion 17-2=15
Feather Falling 22
Free Action 24
Invisibility 24
Mind Shielding 18
Ram 17
Regeneration 18+1=19
Resistance 16
Shooting Stars 28
Spell Storing 25
Spell Turning 25
Telekinesis 26
 

Elemental Command 22
Evasion 15
Feather Falling 22
Free Action 24
Invisibility 24
Mind Shielding 18
Ram 17
Regeneration 17 lets give them something to regenerate, since it cannot go past max HP
Resistance 16
Shooting Stars 28
Spell Storing 25
Spell Turning 25
Telekinesis 27 lots of fun to be had with this one
 

Elemental Command 22
Evasion 15
Feather Falling 22-2=20
Free Action 24
Invisibility 24
Mind Shielding 18
Ram 17+1=18
Regeneration 17
Resistance 16
Shooting Stars 28
Spell Storing 25
Spell Turning 25
Telekinesis 27
 

Elemental Command 20
Evasion 15
Feather Falling 20
Free Action 25
Invisibility 24
Mind Shielding 18
Ram 18
Regeneration 17
Resistance 16
Shooting Stars 28
Spell Storing 25
Spell Turning 25
Telekinesis 27
 

Elemental Command 20
Evasion 15
Feather Falling 20
Free Action 25
Invisibility 24
Mind Shielding 18
Ram 18
Regeneration 17
Resistance 14
Shooting Stars 29
Spell Storing 25
Spell Turning 25
Telekinesis 27
 

Elemental Command 20
Evasion 15
Feather Falling 20
Free Action 25
Invisibility 24
Mind Shielding 18
Ram 18
Regeneration 17 - 2 = 15 This is gonna take more than just a plain old 1d6 sword ...
Resistance 14
Shooting Stars 29
Spell Storing 25 + 1 = 26 "Drat I'm out of spell slots." - Monsters close in- -Next round- "Surprise!"
Spell Turning 25
Telekinesis 27

The Ring of Water Walking went down without a splash or a slash.
 


Elemental Command 20
Evasion 15 -2 = 13
Feather Falling 20
Free Action 25
Invisibility 24
Mind Shielding 18
Ram 18
Regeneration 15
Resistance 14
Shooting Stars 29
Spell Storing 26 +1 = 27
Spell Turning 25
Telekinesis 27
 

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