option for starting gear
Another possibility is to have the players pick out what would be reasonable for their character's level and then roll starting credits for petty cash on hand. That's what I would do, but it is nice to know that the Hero's Guide will have a table to fix the problem.
Another possibility is to have the players pick out what would be reasonable for their character's level and then roll starting credits for petty cash on hand. That's what I would do, but it is nice to know that the Hero's Guide will have a table to fix the problem.