Quickleaf
Legend
I think it would be cool to remain a swashbuckler and change class. Inverted... Again, no precedent. Do you think my rule is OP ?
No, it's probably not too OP. And it would be an interesting experiment to keep the same archetype across multiple classes... When it comes to multi classing design, however, I have a real weak spot...I just can't get interested enough to put ideas to pen (er, or typing). Most game design I look forward to working on, but multi classing leaves me cold...it just feels like soulless mechanics to me. I just can't find the creative spark there. I dunno. It's my weak spot.
If you feel like tackling it, however, be my guest.