[SWd20]Off on the Rim OOC(Full)

Overall, it's pretty much what we need, except that it's a bit more heavily armed than might be proper for our level of power and wealth. We wouldn't min IC, but for balance we might need to ditch the missile tube.
 

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Paxus Asclepius said:
Overall, it's pretty much what we need, except that it's a bit more heavily armed than might be proper for our level of power and wealth.
To be honest any ship is a bit to much for our wealth and power... ;)

Paxus Asclepius said:
We wouldn't min IC, but for balance we might need to ditch the missile tube.

I see where you are coming from though, but it's really what level of safety daddy would what his daughter to be cruising around in the galaxy in. :)
 

No modifications to it. I'm going to let you have the ship AS IS. However, there will be some things...you may have the CAPACITY for missiles, but you've still got to pay for them. And that can get expensive. You'll start with a half-load of missiles: 6 of them.
And yes, it is a bit powerful for your level, but trust me...you'll be happy you have it. And anyway, its not going to be perfectly working. :)
 

Well, we've got a ship. Now we just need to crew it without bloodshed. I imagine Talon's going to be our pilot; Kai will probably be more than happy to command until she reads the section on countermanding orders. The rest of us get to play with the guns.
 
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Ankh-Morpork Guard said:
No modifications to it. I'm going to let you have the ship AS IS.
Cool, I was only asking or hoping for a back up hyperdrive unit, I guess we can always scrounge around for it. :)

Ankh-Morpork Guard said:
However, there will be some things...you may have the CAPACITY for missiles, but you've still got to pay for them. And that can get expensive. You'll start with a half-load of missiles: 6 of them.
Works for me. :)

Ankh-Morpork Guard said:
And yes, it is a bit powerful for your level, but trust me...you'll be happy you have it.
No need to try and kill us I'm happy already. ;)

Ankh-Morpork Guard said:
And anyway, its not going to be perfectly working. :)
Hmmm I can see a nice love hate relationship between her and me already. :D

Paxus Asclepius said:
Having the firepower to disintegrate any building short of a dedicated bunker, on the other hand, isn't necessary.

Well theirs not a whole lot of other options... You said yourself you didn't want the YT, and I could find really nothing else that combined luxury, protection, reliably, and affordability.

I can try and build something from sratch though... AMG, what do you think should I try and do that? :)
 

I like the Citadel, and making a new ship is too much work. Besides, like Festy dog says, it looks cool.

As for crew, we proboably want Kluurz somewhere he can take advantage of his Astrogate skill, since he's the only one in the group who has it. He also has the repair skill, which may be useful. So does Lance, but we proboably want him gunning. Korin has Computer Use (Kluurz has it too, but he has it higher), which means he's good for Sensor Operator and Shield Operator.

So:

Commander: Kai (like she's good for anything else... :p)
Pilot: Talon
Gunner: Lance, Daos or Rytt
Sensor Operator: Korin or Kluurz
Shield Operator: Korin or Kluurz
Engineer: Kluurz, Lance or Rytt

And all of this with the caveat that Kluurz has to be somewhere near the cockpit (and thus the astrogate computer).
 

Thomas Hobbes said:
I like the Citadel, and making a new ship is too much work. Besides, like Festy dog says, it looks cool.

Ditto. :D

Thomas Hobbes said:
As for crew, we proboably want Kluurz somewhere he can take advantage of his Astrogate skill, since he's the only one in the group who has it.
I have it also... ;)


Thomas Hobbes said:
He also has the repair skill, which may be useful. So does Lance, but we proboably want him gunning. Korin has Computer Use (Kluurz has it too, but he has it higher), which means he's good for Sensor Operator and Shield Operator.
I'm guessing since its manned by only a two-person crew that the sensor and shields are manned by the pilot and the co-pilot and not by anyone else… Note: Han and Chewie in the falcon. Now the gun operations I expect would be manned by others as would repairs.

So what are we going to name her? :) (Or is that Kit's job?)
 

Kit gets to name her; she is, after all, her ship. We could probably jury-rig an extra station or two, if necessary, but I think we're better served by putting those of us not directly involved in flying the ship at gun stations. Assuming that you'll want Lance at the lasers and missile tube, since he's the best shot, we'll need two more gunners for the ion cannons.
 

I like how you all assume the guns will work when you need them to...*evil grin* We're just about ready to get this thing started. Remember...the longer we take to get going, the more my mind thinks of evil ideas.
 

Ankh-Morpork Guard said:
I like how you all assume the guns will work when you need them to...*evil grin* We're just about ready to get this thing started. Remember...the longer we take to get going, the more my mind thinks of evil ideas.
Well since we are running late I'm going to do the norm and blame the female... ;) [J/K]

"Yes, honey your hair looks fine... No honey your dress doesn't make your butt look big" :rolleyes:

Also, AMG, FYI I'll be messing around with my character today... I need to redo my feats as we have a ship now.

AMG, what about repair parts how do you want to handle it? We have 50 Metric Tons to play with and I can't see us making to many, if any, freight runs and the lady can only have so much matched lugged. ;) I was thinking maybe a "fund" were as we repair something we take the cost out of that fund. If we have enough in the fund than we have the item on hand, if not then we need to go shopping for it. Not highly realistic, but it makes a certain amount of sense. If the book handles this already, just ignore me, but tell me what page number to look at first. :)


Are we starting in space, or on a planet?


For those who can help, I need to barrow some cash.
 

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