Hello everybody,
A few weeks ago my gaming group started a homebrew D&D campaign. We're all relatively new to roleplaying games and this brought us to a problem. The thing is none of us wants to run a full campaign so we decided on switching DM every few weeks. My question is if anyone has experience with this, and knows how to make the campaign feel consistent and fun.
I would also like some input on voluntairily being set on fire. I'm thinking about 1-3 ongoing fire damage but when would this fire end? Does it go on until the PC decides to start saving throws or would it die out after a few minutes?
English is not my first language so I apologise in advance for any mistakes I might make.
A few weeks ago my gaming group started a homebrew D&D campaign. We're all relatively new to roleplaying games and this brought us to a problem. The thing is none of us wants to run a full campaign so we decided on switching DM every few weeks. My question is if anyone has experience with this, and knows how to make the campaign feel consistent and fun.
I would also like some input on voluntairily being set on fire. I'm thinking about 1-3 ongoing fire damage but when would this fire end? Does it go on until the PC decides to start saving throws or would it die out after a few minutes?
English is not my first language so I apologise in advance for any mistakes I might make.