Sword and Sorcery Saga v. 1.02 and NEW Adventure Conversion!

Unexpected trip to Richmond over the weekend; the monster book will prolly be a few days, but still this week.

As for the pushing/sliding, etc., take a look at the "Optional Critical Hit Effects" in Uncanny Midnight Tales.

I don't think Saga Edition is any more range-friendly or melee-friendly ... there are plenty of SWSE combats that have turned into people ducked behind boxes trading shots at each other.

From a GM perspective, the best way to make combat move, no matter what game system you use, is to have goals other than "Kill the monster!" for the encounter. If you build an encounter using the usual guidelines, a toe-to-toe fight is going to favor the PCs almost every time, so it makes no sense for them to do anything but full attack. Instead, you've got to give the creatures something to achieve that the PCs want to prevent -- have them chase an NPC all around the board, for instance.

-The Gneech :cool:
Thanks, John. I've told my group that I'm going to run a straight up SWSE campaign as well, as that will involve the least amount of work to get a new game up and running. I've got a great idea for a zombie-filled "ghost ship" since this Friday is Halloween.

However, I think I may have lost my GMing mojo ... and I should probably spend more time with my family, too (it's very easy to let this RPG stuff turn into an obsession. Sigh ...).

But that being said, I am still interested to see how you continue to develop your conversion. It may reinvigorate my desire to GM. But take your time please!
 
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Keep in mind it's supposed to be fun! :) If it's becoming work, by all means step back and reassess your goals.

A fun game that's good enough is far better than a perfect game that's no fun!

-The Gneech :cool:
 



I'm a bit late to the party here, but I think The_Gneech has done some fantastic work here. Although I'm not running a game solely off the S&S rule set, I will be running a low-magic, human-centric campaign using 4th Edition I'll be adapting some of the rules (such as the different Human sub-races etc) for 4th edition.
 

Just wanted to say I'm really impressed with this so far. It's looking like we might be using this instead of 4E when our current Star Wars game wraps up.

Seriously looking forward to 2.0 and the monster book :).
 

I haven't read much so far but I noticed you gave the Nobles same characteristics are Nobles in SWSE. I do not think that is good for medieval S&S setting.
Nobles of those times were usually as good a warrior as any commoner soldier if not better. Giving them weak bab and d6 HD is not appropriate for the medieval Noble.
Actually, girls were not, but the men were. You have to take this things into account somehow.
 

I haven't read much so far but I noticed you gave the Nobles same characteristics are Nobles in SWSE. I do not think that is good for medieval S&S setting.
Nobles of those times were usually as good a warrior as any commoner soldier if not better. Giving them weak bab and d6 HD is not appropriate for the medieval Noble.
Actually, girls were not, but the men were. You have to take this things into account somehow.
In Sword & Sorcery (generally, of course) I'd say it works just fine. Nobles and the like, in such settings, are not usually strong fighters, at all. But then, there's a lot of S&S I haven't read, just as there is a fair bit I have. So, maybe not. But I'd be willing to wager, perhaps. . . ;)
 

In Sword & Sorcery (generally, of course) I'd say it works just fine. Nobles and the like, in such settings, are not usually strong fighters, at all. But then, there's a lot of S&S I haven't read, just as there is a fair bit I have. So, maybe not. But I'd be willing to wager, perhaps. . . ;)

I believe you're right. I'm in the middle of "The Coming of Conan" and there's a whole lot of the 'civilized' noble types. It seems appropriate. For the lead from the front warriors, I'd just do it multi class, or come up with a prestige class similar to Officer (warlord?).
 

I also wanted to express my excitement for 2.0 and especially for the monster book (I can never get enough monster books!). I'm very impressed by this whole project, Gneech :)
 

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