Prestidigitalis
First Post
1) Shielding Swordmages were sideways-nerfed by the new monster damage rules. They still block a lot, but it's not 90%-100% of the damage anymore.
Can you elaborate on that? I will be playing my level 12 Shielding Swordmage on Sunday for the first time in a while, and I have no idea what you are talking about. Is it just that monster damage levels were increased?
3) SERIOUSLY terrible. Mine compensated by focusing on a bevy of ally-friendly close bursts. (Sword Burst + Arcane Admixture Thunder + Resounding Thunder = a pretty big deal.) He also had the Wildfire Genasi thing going for more, plus added that big close Thunder burst, Ensnaring Bolts, etc.
Still, his damage was pretty pathetic and he ended up feeling like he was nothing more than an ineffectual damage sponge.
Destructive Wizardry helps, given how often you can hit two enemies. But I know what you mean -- I have been debating starting a thread on how to amp up damage on Sword Burst.
Incidentally, I've also been toying with ideas about what an Essentials Swordmage might look like. My main concept is to make Sword Burst the standard attack (kind of like other Essentials classes use MBA/RBA) and then have stances that modify it. Because as is, I have a VERY hard time coming up with Encounter and Daily powers that I ever actually want to use in combat.