[SWSE] A New Fear (OOC)

after game last night i setup my Ventrilo server so next week we will be able to voice chat if you guys think that is a cool idea. assuming you have mics.
 

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This probably seems a really stupid question, but do the Unleashed talents count as force talents?
And for that matter, does Force Sensitivity, since it was houseruled into a talent rather than a feat, count as a force talent?
Yes force sensitivity is a talent and force unleashed abilities count as force talents. Unleashed feats, which i need to give a once over, will probably be feats.

after game last night i setup my Ventrilo server so next week we will be able to voice chat if you guys think that is a cool idea. assuming you have mics.
Sounds interesting but I'm not sure my high pitched tenor wouldn't grate on everyones nerves. You know I hate public speaking. Also I don't have a mic. I'll try to dig one up.
 

after game last night i setup my Ventrilo server so next week we will be able to voice chat if you guys think that is a cool idea. assuming you have mics.
Hey, I'm all for voice chat if you got the server. I have found that it can make things go a little quicker and smoother at times
 

the general idea was keep all the OOC chat on the vent server and restrict the game related chat to map tools...or whatever works :p

FYI, the vent server is operational, go here and download the client for your OS:
Ventrilo - Download

i will give out the login info at our next game.

FYI for those of you who have firewalls, make a tcp/udp (or all) exception for port 3784. if you have no idea what i mean, then you prolly wont be using vent :-p

oh and jakey poo can eavesdrop even if he doesnt have a mic.
 


Sorry guys, I don't think I'll be able to play tomorrow. We'll see what the future holds, but as of right now it doesn't look promising.
That was just for last session right? You will be able to show up next game or do I need to write out your character more permanently? If so, I have some small idea where your character would be heading. If not I need to get you a short description of the last sessions events.

My next post will be a short apology. Kind of.
 

For the last session of our game I feel I owe you players a small apology, especially Gabe so here goes. I'm sorry for the following reasons. I was a little more than tired, and did not fully understand the ramifications of Shardus' power, or appreciate how much fatigue affected my mood and judgement.

That said I would ask you gentle players for a favor in the future. Please stop assuming I'm trying to screw you over when I throw a difficult door, or Sith Lord at you. I'm just trying to challenge you and make it fun for me. Sometimes things are just beyond your control, and dealing with them is what makes the session interesting(to me). For example, when Verda shot the ship Sarro was in and failed to realize that Shardus was under it as he was over it. This caused a much larger foul smell than I had anticipated, when Shardus' himself half expected it, and cited that he did not metagame as his reasoning for not crying out. I understand not having things go the way you thought they would agitate you, and that accidentally shooting a teammate would be bad. But please keep in mind I'm not trying to screw you guys over.

I will illustrate this with anecdotes. I once played an epic frenzied berserker ubercharger that dealt 66d6+934 per attack(8 of them), with a plus 86 to hit, and healing over 500 of his 1500 hit points every attack. The dm had no problems with this character, it was one of up to 9 others that where crazy in their own right. He however found this character an obstacle to over come every session. I told you that to tell you this. I am in the same boat he was in at level 3 instead of thirty three. He overcame it with trickery, guile, a few deities, letting the dice fall where they may, and challenging me as a role player. And it was probably the most fun I have ever had as a player. Because my character screwed up. Alot. He accidentally got three party members killed. And it was still the most fun we ever had. Not in spite of obstacles thrown in our path, because of them. We weren't adversarial towards the GM, he enjoyed our antics as much as we enjoyed making them up.

That is the feel I'm trying to capture with this game. I finally think we are getting to that point. I just feel I needed to reiterate that I could be an enormous :):):):):):):) at any time.A quick example from last session would have been to make the starfighter explode when Verda killed it, but I didn't. Cause like I said, I want to challnenge you, so please keep that in mind when things seemingly don't go exactly your way. Your going to screw up, fail, perhaps even die. But I'm going to be as fair as Two-Face, and hope your Batmen have fun.

Next post we can do some PbPRP, detailing the events directly after the escape from the Gradashi moon and the end of A New Fear, and the start of The Force Wars.
 
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Perhaps it is because nothing quite so bad has happened to me yet, but I am fine with that type of feel for the campaign.
As for character death, if you kill me 100 times, I'll just make 101 characters to play. (though at that point you can't really blame me if they start to all seem a little similar)

And bring on the PbPRP!
 

A New Fear Synopsis

A New Fear originally chronicled the adventures newly minted sector rangers in their attempt to overthrow a fascist regime on the City Planet of Terranik under the rule of Draago the Hutt, and find their lost friend and mentor Jax Geddon.

After a rough emergence from hyperspace and a similarly unstable landing on the civil war torn planet Tarranik our current heroes exited their beaten star freighter: Nax; former slave of the Sith, and deadly Yuzzem warrior whose fists inspire terror. Arkan; Jedi Knight and young human prodigy with a lightsaber and the force. Samael; A brash Miralukan with astonishing knowledge of the force. These creatures journey led them through the dark underbelly of hutt space pitting them against swoop bike gangs, small time Sith, and demonic slicers. Confronting these obstacles lead to the discovery of the darkness within.

Our heroes eventually teamed up with the Ebon Wolves, a traveling band of mercenaries loyal to Mandalorian Space and became friends with new heroes, Z'ink, the wily twi'lek whose words commanded respect, and Verda Kandosiil the man whom had lost everything and sought to rebuild his life, one blaster bolt at a time and Shardus; a man with a bloody past and a shadowy future, whose reputation for dealing silent death is well deserved.

After capturing the dangerous Davaronian slicer Warrac Raden and discovering the Wolves where more than what they seemed, the heroes where granted admission to Draago's palace. Making few friends and many enemies, our heroes thwarted slavers, fought with mercy in the Hutt's arena, and discovered a secret that would change the fate of the Galaxy forever.

An ill fated firefight led to the destruction of D'ink, and shortly after the tragedy the remaining party members while exploring Draago's secret underground storage facility. The party met their first Lord of the Sith, Darth Pyrus who calmly explained that their fates where sealed, and attempted to lure them to the true ways of the force and join the Sith in their upcoming triumph against the galaxy. Unbelieving, the party picked a fight with Lord Pyrus, revealing the presence of undercover Imperial Knight Maliar Katarn. The battle resulted in the death of mighty Samael for his insolence, and a message for the rest of the Galaxy. Do not kark with the Sith. The fiery Pyrus slowly hunted down and summarily and effortlessly destroyed the rest of the protagonists, leaving them alive so he could recruit them later.

Our heroes awoke several days later on Mandalore Prime, nursing their many wounds and finding themselves changed. Expelled from the Sector Rangers for starting a war, they joined the Mandalorian Forces, where that kind of thing is acceptable. In an effort to earn their honor name, Dyre, they assaulted a secret base on the fourth Gradashi Moon on intel provided by Maliar. Success brought them the lives of several missing Jedi Masters and over a hundred other force sensitive beings. They confronted Darth Sarro, who was performing twisted experiments on Galactic Alliance citizens, and stole Teragigs of data on her works as they took important prisoners and obliterated the base.
 

A New Fear Epilogue

Jax turns a weary but hopeful eye towards Arkan in the cramped cargo bay. "I confess I expected you sooner, and then not at all. I am pleased to be out of that pit. You have my thanks. Where is my old apprentice? I sense a small part of Samael's presence, where is he hiding?"
 
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