Voadam
Legend
rycanada said:Hello; I picked up an old copy of T1-4, The temple of elemental evil, and I have to say, I'm flabbergasted at it. THis is a _very_ famous dungeon, but there's absolutely no development or hooks to get this thing off the ground! I mean, I can't figure out why the players would even hang out in Hommlet long enough to actually learn of the adventures. Also, there's all this contradictory info; the siege of the ToEE happened a decade ago, but now it's location is lost?
Now I don't want to bash it, and I certainly don't want to get into a debate about editions. I guess what I'm trying to say is: I feel like I'm trying to drive standard here, and I've only ever ridden a bicycle.
So on to a constructive thread: How have you actually used this baby in play? What do you use for hooks, and how do you connect the locales?
Wasn't there a thief in the inn of the Welcome Wench who had a map to the Moathouse and wanted to get a bunch of adventurers to go with him and share the risk of exploring?
When I ran it a couple decades ago that's what I remember being one of the main hooks. The evil party of course killed the thief when they detected he had a magic dagger and took his map as well. They went to Nulb because it was a rough and tumble place more to their liking (with everybody being evil).