Watus - here you go. (Tried sending by email but it bounced)
Quinn's has had general training in anti-corsair ops, but his actual
experience has been mostly in counter insurgency, so his first-hand
knowledge would be somewhat limited regarding this specific ship.
In general, a corsair is going to be easy to dock with, because it's built
largely for boarding other ships. The boat would sidle up to the airlock,
and the two crafts would "kiss", creating an airtight seal between them. At
that point, you could open the hatch on the boat and figure out how to get
the Dvonn's airlock open. Unless there's another entrance to the Dvonn
besides the main airlock, only one of the boats is going to be able to dock
at a time - it's going to be pretty damned inconvenient if there's no
hangar.
Standard boarding procedure for a hostile or unknown ship would be to
conduct a sweep of the ship, looking for hostiles and/or survivors, then to
secure bridge, engineering, and weapons control. Surviving friendlies would
be evacuated a fast as possible. Depending on the state of the ship it
would either be repaired and returned to it's owners, recovered as salvage,
destroyed (if any present hostiles could not be neutralized), or left as a
derelict.