[T20] High Law and Low Justice, [Thread Closed]

All ready to board the Dvonn. I'm assuming that Quinn (the Marine) will lead from here, so just waiting on his command.

What do we have in the way of weapons available at the moment? Saanath will tool up if there is something simple available.

How long till the sdb arrives on the scene (at the Kerru chan)?

How far are we from the JH base?

Has anyone read "Friends in High Places"? It's a blast.
 

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The weapons are split between the boats, but you can assume you grabbed what you needed/wanted when the boats docked with each other.

4 Laser Pistols
3 Laser Rifles
3 Stun Rods
1 Tazer (Short range stun weapon)
Various wrenches, etc.

The SDB should be a little over 2 hours from Keruuchan at this point.
You are just under 5 hours from the base by boat.

http://www.enworld.org/forums/attachment.php?attachmentid=14315

I did start reading it, back when you first suggested it, then forgot to boack for some reason - thanks for the remainder - It is a great read :)
 



For those without the book:

Space combat actions (ones that directly affect the combat) usually fall into the following categories (sample activities follow) :

We're using a rather cinematic blend of the basic and advanced rules - be as descriptive as you can in saying what your actions are - it will be rewarded.

Captain/Commander Actions
...Command (Use Leadership skill to boost crews skill checks)
...Tactics (Requires Ships Tactics or Tactics feat)

Pilot Actions
...Adjust speed (move)
...Adjust range to target (move)
...Avoid collision (full)
...Bank/Turn
...Break Pursuit (full)
...Evade Attack (full) -- This is what Ruzz'koff did by rolling the Dvonn
...Move/Stay Course (move)
...Breaking Drift
...Pusuit (full)
...Ram (full)
...Atmospheric Entry (full)
...Dock (full)
...Orbital insertion (full)

Sensor Actions
...Sensor Jamming(full)
...Sensor Analysis (full)
...Sensor Targeting (full)


Astrogator Actions
...Range Check (Determines initiative for ships) (Standard)

Communications Actions
...Tactical Communications (Full)
...Comms Jamming (Full)
...Intercept Enemy Communications (Full)

Computer Actions
...Computer Fire Control (Full)
...Computer Aided Defense (Full)
...Computer Targeting (free)

Gunner Actions
...Attack (Full)
...Point Defense Sandcasters (part of attack)
...Point Defense Lasers (part of attack)
...Point Defense Repulsors (part of attack action)
...Reload

Mechanic/Engineering Actions
...Damage Control
...Power Routing
...Overpower Weapons
 
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In the current combat, for example. Ruzz'koff and Zaedhrarrg are pilots. Vyrkris and Trelene are on Sensors. Each boat has a comms system and a moderately useful computer, either of which could be operated by a third person, if available. A third person cuold also issue commands, if there was a reasonable expectation that they'd be followed.
 


No worries :) Just sent 1 more email...


to everyone:

Is this (email) a good way to handle stuff discovered by individual crew members? I figure its better to let people phrase things their own way than for me to post answers for them, or to have an in-thread series of posts like this:

Trelene: I scan the ship
Maerdwyn: It's moving a 2800km/s
Trelene: The ship is moving at 2800 km/s

open to other suggestions if you have 'em.
 
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For reference I've trawled through the character sheets to see what I can find:

Ktarle - Gunner

Saanath - Pilot, Comms

Quinn - Gunner, Leader

Zaed - Gunner, Pilot, Engineering, Astrogation, Comms, Sensors.
Ships Tactics

Tomas - Engineering, Astrogation, Comms, Gunner, Pilot.
Gearhead, Miracle Worker, Jury Rig (Ship Tactics or Damage Control)

Ruzz'koff - Gunner, Leader, Pilot, Astrogation, Comms, Engineering, Sensors
EW Specialist, Ships Tactics, Natural Born Leader

Trelene- Astrogation, Comms, Engineering, Sensors
Damage Control, Jury Rig, Miracle Worker, EW Specialist, Gearhead, Proffessional Spec + Skill Focus in Engineering.
 

Thanks, Wilphe!

Additionally:

Wilphe said:
For reference I've trawled through the character sheets to see what I can find:

Ktarle - Gunner, Computer

Saanath - Pilot, Comms, Computer

Quinn - Gunner, Leader

Zaed - Gunner, Pilot, Engineering, Astrogation, Comms, Sensors.
Ships Tactics

Tomas - Engineering, Astrogation, Comms, Gunner, Pilot.
Gearhead, Miracle Worker, Jury Rig (Ship Tactics or Damage Control)

Ruzz'koff - Gunner, Leader, Pilot, Astrogation, Comms, Engineering, Sensors
EW Specialist, Ships Tactics, Natural Born Leader

Trelene- Astrogation, Comms, Engineering, Sensors, Computer
Damage Control, Jury Rig, Miracle Worker, EW Specialist, Gearhead, Proffessional Spec + Skill Focus in Engineering
 

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