Charwoman Gene
Adventurer
I finally figured out what is bothering me.
The "I played 4E at D&D XP and it is just a Tactical Boardgame" meme. It's spreading hard, especially among people who were anti-4e but "keeping an open mind". It seems to have traction amongst D20 publishers. (Chris Pramas; Henry Lopez from Living Arcanis)
Let's see, pregenerated characters, with no choice in creation, presented in a delve-format, yeah THAT IS A TACTICAL BOARDGAME, just like any Combat focused Pregen event. 3E Living Greyhawk was like that. (YMMV, Keoland)
It doesn't surprise me that a game which shows only the tactical boardgame side of D&D gives people the impression 4e is a tactical boardgame.
If it wasn't presented as a tactical boardgame, we'd be hearing...
"Why did you waste paper and time on rolepklaying note for these pregens? We just want to test the rules."
"The 4e Sessions were a waste of time, not enough tactical encounters, too many RP encounter we could do in any edition."
This is just what I see.
The "I played 4E at D&D XP and it is just a Tactical Boardgame" meme. It's spreading hard, especially among people who were anti-4e but "keeping an open mind". It seems to have traction amongst D20 publishers. (Chris Pramas; Henry Lopez from Living Arcanis)
Let's see, pregenerated characters, with no choice in creation, presented in a delve-format, yeah THAT IS A TACTICAL BOARDGAME, just like any Combat focused Pregen event. 3E Living Greyhawk was like that. (YMMV, Keoland)
It doesn't surprise me that a game which shows only the tactical boardgame side of D&D gives people the impression 4e is a tactical boardgame.
If it wasn't presented as a tactical boardgame, we'd be hearing...
"Why did you waste paper and time on rolepklaying note for these pregens? We just want to test the rules."
"The 4e Sessions were a waste of time, not enough tactical encounters, too many RP encounter we could do in any edition."
This is just what I see.