D&D (2024) Take A Closer Look At The 2024 Dungeon Master’s Guide

WotC shares video with a deeper dive

Wizards of the Coast has just shared a video delving into the upcoming One D&D Dungeon Master’s Guide, due for release in 2024.


Scroll down to post #4, below, for a more detailed text summary!
  • Chapter 1 -- basic concepts
  • Chapter 2 -- Advice, common issues
  • Chapter 3 -- Rules cyclopedia
  • Chapter 4 -- Adventure building
  • Chapter 5 -- Campaign building
  • Chapter 6 -- Cosmology
  • Chapter 7 -- Magic items
  • Chapter 8 -- 'A surprise'
  • Appendices -- maps, lore glossary
 

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JEB

Legend
Is Chris Perkins including NPC stat blocks in the "nearly 500 Monsters" count?
Ah, I forgot they'd given a rough number for 2024. That probably doesn't mean 500 stat blocks, then, unless he's forgotten quite how dense Monstrous Manual was and is OK with being runner-up. But the numbers for monster listings (as opposed to individual statblocks) could certainly be bumped by having each NPC writeup be uniquely identified...
 


Parmandur

Book-Friend, he/him
Looking over the chapter structure again, I agree with @Parmandur that the surprise stuff is likely a setting and its map, which would let the campaign construction chapter be its own thing, with references to the fuller setting at the end.

If they intend to release a Forgotten Realms setting book in 2024 alongside these core books, I can see the 2024 DMG including Greyhawk. But without that on-ramp, I think it's more likely to be the Forgotten Realms.

If they wanted to do something smaller and more self-contained, though, they have other throwback options. I don't know how many people would be agitating for it, but Thunder Rift would work great as a freebie setting taking up only one chapter of the DMG. (Sorry, Jakandor.)
Yeah, I feel pretty confident that the structure suggests that Chapter 8 gets into building a campaign world, and probably uses a retro callback example. But there are a few ways they could go with that.
 


R_J_K75

Legend
I don’t think there has ever been a DMG that really tells you how to DM. So that’s something.
There was a few examples of play over the years that did a decent job of explaining how a scene or situation played out. There was another good example in one section explaining alignment that also gave a good example while explaining how alignment works, I cant remember where its located, think either the 2E PHB or DMG. But you're right and I don't think that there ever been a how-to DM. Maybe in the 3.5 DMG2 but I never read that book. I just hope this section doesn't lead new DMs to think that the styles presented in this book are the only ones.
 




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