While I appreciate the attempt to make a poll based on the poll I originally wanted (and tried, and failed) to make, this poll really doesn't ask the essential question which I was trying to ask, at all.
And in response to some things said in the other thread, the one I created where I tried to make a poll but my answers were too long and I got timed out, I'm not trying to "trap" anyone or claim that anyone's preferences are "wrong" or anything like that.
I'm not even trying to say anything about powergamers versus non-powergamers.
Nor was my intended poll anything to do with 3E versus 4E per se, but merely the thoughts of people who played any version of D&D before 4E about certain aspects of 4E's design.
And even then, I was only trying to poll those players who already had a strong preference for one general type of characters over the other.
My original thought was that prior to 4E even existing, there were some players who almost entirely chose to play more or less pure spellcaster types, as that was the only playstyle which they considered especially fun. These players, which were not uncommon, felt that the Fighter/Rogue/non-caster types were boring, or useless, or whatever.
Conversely, there were also a good number of players who felt the opposite way, and nearly always played mostly non-spellcasting type characters, the more "Martial" sort of classes, finding them to be more fun than the more focused casters.
I wanted to know how those two subsets of D&D players, who had each played before 4E came out, and had a strong inclination towards either caster or non-caster characters, felt about the specific elements of 4E which most related to class choice, class versatility and options, and how the classes functioned in the game.
I just wanted to see whether or not the "I much preferred casters before 4E" crowd mostly liked, or disliked, the classes/powers system/resource management model in 4E. And whether or not the "I much preferred NON-casters before 4E" crowd mostly liked, or disliked, the classes/powers system/resource management model in 4E.
I couldn't figure out how to make an accurate poll asking that question specifically, at least not with the character limit in the poll creation system here. So the poll that did end up getting made was not, in fact, very much like what I was trying to test, at all.
My theory, though, is that the players who found that their strongly-preferred classes had suddenly gained a bunch of options in the new edition would be more statistically inclined to approve of the features of the new edition which related to that change. And then, on the other side of the coin, that the players who found that their strongly-preferred classes had suddenly lost a bunch of options in the new edition would be more statistically inclined to disapprove of the features of the new edition which related to that change.
This particular poll doesn't show that, but then, this particular poll really doesn't test that.
But the people who are claiming that the whole point of this question is to bash people, trap people, or tell people that they're wrong . . . well, they're off-base. At least, insofar as my intentions go. I can't speak for the other folks who got involved in this, including the fellow who actually took it upon himself to make this actual poll, based loosely on my own failed attempt to construct a poll.
I know that I, myself, had a very strong "Martial" bias before, and I love what 4E has done with those classes and the powers system. And I also know that the few players I personally know who had a very strong "magic" bias before are not so thrilled about 4E's changes in that area. Hence, my theory, and my desire to statistically test it.