Talislanta races converted to D20


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Aeriads

Aeriad.

Personality: There are 2 types of Aeriad. Blue: the more aggressive type and Green: the more intellectual and thoughtful.

Physical description: Aeriads are a species of avian humanoids. They have vestigial wings that function as arms and hands. Their beaks are still fairly prominent on their faces and they have feathered crests on their heads. They stand between 4’10” and 6’ tall ranging from 70 to 120 pounds. Green Aeriads are smaller than Blue.

Relation to other races: Respected by all Seven-kingdom races.

Alignment: Any. Blue tend toward chaotic. Green are more lawful.

Lands: Vardune of the Seven Kingdoms
Religion:
.
Adventurers: Blue’s tend toward fighter types. Green’s tend toward more magical pursuits.



Racial Traits:

· Medium size
· Base running speed is 30 feet
· Aeriad’s can glide up to 20 yards wind permitting. They must be non or lightly encumbered in order to glide
· Favored classes: Blue is ranger, Green is Druid.
· Language: Low Talislantan and Aeriad. Any other Seven kingdom languages as int. permits
· -2 con and +2 dex Aeriads are lightweight and quick.
 

Cymrilians

Cymrilian.

Physical description: Cymrilian’s are light green humanoids Height 6’ to 6’4” weight 120-160 lbs.

Relation to other races: Well respected by other races in the Seven Kingdoms.

Alignment: Any. Tend toward lawful and good.

Lands: Cymril of the Seven Kingdoms

Religion: Cymrilian’s worship a god of magic.

Adventurers: Cymrilian’s are obsessed with magic and thus tend toward arcane classes. Cymrilian’s like to mix swords and magic. There are many Spell Swords (prestige class) among them.


Racial Traits:

· Medium size
· Base running speed is 30 feet
· Language: High Talislantan and Archaen, any others as per int.
· -1 Str –1 Con +2 Int Cymrilian’s are thin but smart.
· Due to their magical obsession all Cymrilian’s may cast Prestidigitation 1 time per day plus their charisma bonus if any, just as if they were sorcerers.
· Despite their class skills. All Cymrilian’s have Knowledge Arcana as a primary skill.
· Favored Class: Wizard and Sorcerer are both favored classes.
 

Gnomekins

Gnomekin.

Physical description: Nut brown skin, long black main large green eyes, child like features. Height; 2’10” to 3’6”. 60 to 100 lbs.

Relation to other races: Respected by all Seven Kingdom races

Alignment: Lawful and mostly good.

Lands: Durne of the Seven kingdoms (an underground kingdom)

Religion: Earth based worship.

Adventurers: Gnomekin’s are more inclined to warrior and rogue classes


Racial Traits:

· Small size
· Base running speed is 20 feet
· Language: Low Talislan and any Int allow.
· +2 Con –2 Str Gnomekin are small but tough.
· Gnomekin have Dark vision up to 60’
· +2 to climb. All Gnomekin are good climbers
· Small size AC bonus.
· +2 to appraise gems and Gem cutting craft.
· Favored class: rogue
 

Kasmirans

Kasmiran

Physical description: Kasmiran’s have dark brown wrinkly skin, and a hunched back. They stand between 4’6” and 5’ tall and weigh between 70 and 110 lbs.

Relation to other races: Respected (if not entirely trusted) by the other Seven kingdom races.

Alignment: Any Lawful

Lands: Kasmir of the Seven Kingdoms.

Religion:

Adventurers: Most Kasmiran’s never leave their kingdom. Those who do are looking for wealth and will do anything to get it.


Racial Traits:

· Medium size
· Base running speed is 30 feet
· Language: Low Talislan plus any from Int bonus.
· -2 Str –2 Con +2 int +2 dex
· +2 to all craft skills and +2 to appraise.
· +4 bonus when haggling and bartering for items.
· Favored class: Rogue
 

Muse

Muse

Physical description: Muses stand 5’6” to 6’, 80 to 140lbs. Skin and hair color is pastel turquoise, rose, violet, or Aquamarine. They all have delicate features and butterfly wings.

Relation to other races: Respected through out the Seven kingdom and beyond for their beauty and music.

Alignment: Any chaotic

Lands: Astar of the Seven Kingdoms.

Religion:

Adventurers: Muses tend to adventure to experience anything and everything. They take these experiences back to Astar where the muses congregate and share in the telempathic connection Muses share among themselves.


Racial Traits:

· Medium size
· Base running speed is 30 feet
· Language: Low Talislan, sylvan plus any from Int bonus.
· -2 Str –2 Con +2 Cha +2 Dex
· ++2 to all charisma based skills (empathic gift)
· Flight: 30’ can be maintained for 2 turns per level and must rest for twice that long before taking wing again.
· Telempathic communication: between any amount of muses in a 10’ radius they do not need to speak. They send impressions and feelings that act as speech. This form of communication can be maintained for I turn per level. This can be used with non-muses but the non-Muse will need to make a will save or be knocked unconscious from the experience, no non-Muse can take the link for more than 1 round. This cannot be used as a weapon. The link must be by consent.
· Favored class: Bard
 

Pharasian

Pharesian

Physical description: Pharesians are actually Cymrilians. They are a slight deviation from the main stock. They are a dark green skin and hair color but tend to hide that with bright skin and hair dye. They stand 6’ to 6’4” tall and weigh 120 to 160 lbs.

Relation to other races: They not entirely trusted by the other Seven kingdom races, which see Pharesians as gypsies and vagabonds.

Alignment: Any non-lawful.
Lands: Cymril of the Seven Kingdoms.

Religion:

Adventurers: Pharesian’s travel the lands in search of rare items to sell. They love new experiences.


Racial Traits:

· Medium size
· Base running speed is 30 feet
· Language: Low Talislan and Archaen plus any from Int bonus.
· --1 Str –1 Con +2 Cha
· +2 to Alchemy and +2 to appraise.
· Bonus Spell focus: Enchantment
· Favored class: Sorcerer
 

Sindaran

Sindaran

Physical description: Sindarans stand 7” to 7’4” and weigh 180 to 220 lbs. They have rough sandy-hued skin, 6 horny protrusions run down their heads and a bony chin spur. They look emaciated and their skin looks saggy.

Relation to other races: Highly respected by the other Seven kingdom races.

Alignment: Any Lawful

Lands: Sindar of the Seven Kingdoms. (Extra terrestrial race)

Religion:

Adventurers: Sindaran’s have a passion for collecting. They adventure in order to fill this obsession.

Racial Traits:

· Medium size
· Base running speed is 30 feet
· Language: Low Talislan plus any from Int bonus.
· -2 Str +4 int
· Sindaran’s are Duel-encephalon. They can concentrate on 2 different subjects at the same time. They are ambidextrous and can avert sleep by resting one brain at a time.
· Sindaran’s cannot employ arcane magic. They may not be a spell caster outside of a cleric or druid.
· +2 to Alchemy and +2 to appraise their specific collection field.
· Favored class: Rogue
 

Sindra

Sindra

Physical description: Sindra are Sindarans that have lost their duel- encephalon ability. Like all Sindarans they stand 7” to 7’4” and weigh 180 to 220 lbs. They have rough sandy-hued skin, 6 horny protrusions run down their heads and a bony chin spur. They look emaciated and their skin looks saggy.

Relation to other races: Highly feared by the other Seven kingdom races. Sindarans see Sindra as mentally challenged.

Alignment: Any Chaotic

Lands: Sindar of the Seven Kingdoms. (Extra terrestrial race)

Religion:

Adventurers: Sindaran’s have a passion for collecting. They adventure in order to fill this obsession. Sindra are looking for more magical power.

Racial Traits:

· Medium size
· Base running speed is 30 feet
· Language: Low Talislan, Archaen plus any from Int bonus.
· -2 Str +2 int
· Sindra are able to cast Arcane spells unlike Sindarans.
· +2 to Alchemy and +2 to appraise their specific collection field.
· Favored class: Wizard
 

Tanasian

Tanasian

Physical description: Tanasian’s are light green humanoids Height 6’ to 6’4” weight 120-160 lbs.

Relation to other races: Disrespected by other races in the Seven Kingdoms.

Alignment: Any. Tend toward Chaotic and neutral.

Lands: Cymril of the Seven Kingdoms

Religion: Tanasian’s worship a god of magic.

Adventurers: Tanasian’s are obsessed with magic and thus tend toward arcane classes. Tanasians are actually a politically disenfranchised group of Cymrilians.

Racial Traits:

· Medium size
· Base running speed is 30 feet
· Language: Low Talislan and Archaen, any others as per int.
· -2 Cha +2 Int.
· Due to their magical obsession all Tanasians may cast Prestidigitation 1 time per day plus their charisma bonus if any, just as if they were sorcerers.
· Despite their class skills. All Tanasians have Knowledge Arcana as a primary skill.
· Favored Class: Sorcerer.
 

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