Snikkelfritz Stonefist
Race: Svirfneblin
Class: Monk 3
Alignment: CG
Background: Guild Artisan(Cook's Guild)
STR: 12(+1)
DEX: 16(+3) [15+1R]
CON: 13(+1)
INT: 10(+/-0) [8+2R]
WIS: 14(+2)
CHA: 10(+/-0)
AC: 15
Initiative:+3
Speed: 35ft.(25/armor)
HP: 21
Hit Dice: 3d8
Proficiency Bonus: +2
Passive Perception: 10
Ki Points: 3
Ki Save DC: 12
SAVES:
STR: +3 DEX: +5
CON: +1 INT: +/-0
WIS: +2 CHA: +/-0
COMBAT OPTIONS:
-Unarmed Strike(CQC): +5 to hit, 1d4+3 damage
-Shortsword(CQC): +5 to hit, 1d6+3 damage, finesse, Monk Weapon
-Light Hammer(CQC): +3 to hit, 1d4+1 damage, thrown, range 20/60
-Quarterstaff(CQC): +3 to hit, 1d6/1d8+1 damage, versatile
-Light Crossbow(LDC): +5 to hit, 1d8+3 damage, range 80/320, 2-handed
-Sling(LDC): +5 to hit, 1d4+3 damage, range 30/120
LANGUAGES/PROFICIENCIES:
Languages: Common, Gnomish, Dwarvish, Undercommon
Armor: None
Weapons: Simple Weapons, Shortswords
Tools: Jeweler's Tools, Cook's Utensils
Skills: Acrobatics, Athletics, Insight, Persuasion
Saving Throws: Strength, Dexterity
EQUIPMENT:
--Baldric's Shortsword
--Quarterstaff
--Darts(10)
--Baldric's Sling
--Sling Bullets(40)
--Light Hammer
--Baldric's L. Crossbow
--Crossbow Bolts(20)
--Cook's Utensils
--Jeweler's Tools
--Thieves' Tools
--Herbalism Kit
--Baldric's Dice Set
--50ft. Hemp Rope(2)
--Rations(5)
--Bag of Ball Bearings(2)
--Vial(6)
--Chalk(3)
--Piton(2)
--Waterskin
--Signal Whistle(3)
--Flask of Oil(2)
--Animal Feed(3)
--Bedroll
--Ink Pen
--Bottle of Ink
--Sheet of Paper(14)
--Whetstone
--Baldric's Quiver
--Soap(2)
--Backpack
--Pouch(3)
--Scroll Case
--Pound of Tobacco
--Sealing Wax(2)
--Baldric's Flute
--Baldric's Signet Ring
--Baldric's Drinking Mug
--Baldric's Tobacco Pipe
--Earthshattering Blow Manuscript(1/3)
--Letter of Introduction to Cook's Guild
--Fine Clothes
--Traveler's Clothes
--Coin: 13gp, 82sp, 66cp
TRAITS/FEATURES:
Superior Darkvision, Gnome Cunning, Stone Camouflage, Unarmored Defense, Martial Arts, Ki, Unarmored Movement, Deflect Missiles, Monastic Tradition(Way of the Open Hand), Guild Membership(Cook's Guild)
MONASTIC TRADITION:
-Way of the Open Hand-
Open Hand Technique: Impose one of the following effects when hitting with FoB:
---DEX Save or knocked prone
---STR Save or pushed back 15ft.
---No Reactions until my next turn
KI FEATURES:
Flurry of Blows(1Ki), Patient Defense(1Ki), Step of the Wind(1Ki)
MOUNT:
--Type: Mastiff
--Saddle: Riding
--Barding: Leather
BACKGROUND:
--Personality Trait: I'm proud of what I've become- I've come from slavery to succeed and perhaps even surpass my master.
--Ideal: Freedom
--Bond: I owe my guild a great debt for forging me into the person I am today.
--Flaw: I'm quick to anger at any criticism, especially criticism of my master's work or teachings
THE HISTORY OF SNIKKELFRITZ
When he was barely an adult Snikkelfritz's village was raided by Drow slavers, and those who were not captured, were killed. Somehow these Drow managed to sell their slaves to buyers on the surface, and one such buyer was a Dwarf named Baldric Stonefist, who bought Snikkelfritz, and many other slaves as well, putting them to work in various taverns he helped keep running, as cooks, servers, and other help.
Snikkelfritz was different though, Baldric saw something special in the deep gnome, and he pulled Snik from his work after only a couple days, bringing him to his own home, where he taught Snik the art of cooking himself, helping him secure membership in the Guild.
Baldric taught Snik much more than culinary arts though, as Baldric had selected Snik for a reason, to be the sole recipient of his Martial Arts techniques. The two spent many years training together before Snik truly started to master 'The Way of the Stonefist', as Baldric called it, and yet even more years to come close to the skill of his master, when one day, Baldric grew very sick.
Baldric lay on his deathbed when he told Snik he was no longer the Svirfneblin he had once bought from the Drow in secret, but much more than that now. Baldric took him as his heir, giving him the Stonefist name to carry on, as well as the the knowledge of his ultimate move, the only one left for Snik to finally match his master's level of skill.
The legendary 'Earthshattering Blow' his master had always spoke of, but Snik had never thought to be true. It was true though, and now all Snik must do is locate the other 2 scrolls, as Baldric left him the first of the three when he died.
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