ph0rk
Friendship is Magic, and Magic is Heresy.
Aberrant Mind has Hunger of Hadar by default.
Yeah, and that's not great, either.
Aberrant Mind has Hunger of Hadar by default.
Why not? Aberrant Mind is more closely connected to the Far Realms than some fairy-warlock!Yeah, and that's not great, either.
Great suggestion. I changed "Summon Elemental" from Storm Sorcerer's list to "Summon Elemental (water only)".I don't think I'd always include "or swap for spells from 2 schools" always.
I sort of like the "conjure elemental, but only X" from the UA. Or "X spell, but your dragon elemental damage".
Yes, they are listed as Sorcerer spells on D&D Beyond.Do sorcerers get the Investiture of XYZ spells?
I’d posit as an optional feature making those bonus spells for all sorcerers.
Either way, making them bonus spells (don’t count against known spells) would be a cool Bennie for any sorcererYes, they are listed as Sorcerer spells on D&D Beyond.
I'd replace Hold Monster with Awaken for the Beast Master's 5th-level spell.@Xeviat
Missing Extended Spell Lists for Ranger Subclasses
If I checked correctly only Hunter and Beast Master from Player's Handbook don't have their own extended spell lists. Also, in Tasha's all rangers get additional extended spells form Primal Awareness (speak with animals, beast sense, speak with plants, locate creature and commune with nature) so I wanted to avoid these.
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You learn an additional spell when you reach certain levels in the ranger class, as shown in the following tables. Each spell counts as a ranger spell for you, but it doesn’t count against the number of ranger spells you know.
Beast Master
3rd: Animal Friendship
5th: Summon Beast*
9th: Haste
13th: Dominate Beasts
17th: Hold Monster
Hunter
3rd: Snare
5th: Pass Without Trace
9th: Tiny Hut
13th: Stone Skin
17th: Tree Stride