"Excellent, these rules ok for you?"
[sblock=Darts Rules]
Impromptu Darts Rules
1. Darts Count as Light Thrown Weapon Category.
2. Any special abilities, powers, class feats etc. etc. are allowed. (We are, after all, naughty and dangerous adventurers.)
3. Each turn we take three ranged attacks at the dart board. DC is the number we are trying to hit.
4. A crit means you've hit the number you were aiming for and you don't have to worry about the other results for that turn.
5. Your last throw must be a crit.
6. A game is from 301 to 501 and the first to 0 is the winner.
7. Let's not get too hung up about this, it's only to pass the time until the adventure starts.
7a. Minotaurs are allowed to walk up the board and ram their darts in by hand - I mean seriously, have you seen those guys?
If these rules are gibberish or you don't like them - let me know and we'll work on it.
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"Flip a coin to start? Call "
[sblock=Coin Toss]
Coin toss is a 1d2, 1's=heads; 2's=tails
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