Istbor
Dances with Gnolls
So an odd thing happened while reading through the discussion thread about the prices on slaves in the Underdark. What about taxes?
My player's characters are all citizens of an established empire. Presumably, taxes are levied against said citizens.
Why does this matter you ask? Well for a few reasons actually. I like my world to be believable and appear to be a functioning place. Travel time in this quite large empire take a long time, and I am hoping that my players will want to explore the different regions and take advantage of 'off time' activities and goals. All told, this could mean years pass in game time, so a citizen would experience all the things that should happen in that time frame in this place. Adventurers have a lot of wealth. I mean... a lot. How would a functioning government not take advantage of this? And finally, since I have thought about it, I can't unthink it. I need to know.
I even thought an interesting and funny hook for an adventure or campaign could be the tax collectors laying down the business on the player(s) to recover back-taxes on all their unclaimed dungeon loot.
My question then is this. Has anyone made any sort of system or rules or even had thoughts about this besides me? Should I just put on my comfiest straight-jacket and calm down?
My player's characters are all citizens of an established empire. Presumably, taxes are levied against said citizens.
Why does this matter you ask? Well for a few reasons actually. I like my world to be believable and appear to be a functioning place. Travel time in this quite large empire take a long time, and I am hoping that my players will want to explore the different regions and take advantage of 'off time' activities and goals. All told, this could mean years pass in game time, so a citizen would experience all the things that should happen in that time frame in this place. Adventurers have a lot of wealth. I mean... a lot. How would a functioning government not take advantage of this? And finally, since I have thought about it, I can't unthink it. I need to know.
I even thought an interesting and funny hook for an adventure or campaign could be the tax collectors laying down the business on the player(s) to recover back-taxes on all their unclaimed dungeon loot.
My question then is this. Has anyone made any sort of system or rules or even had thoughts about this besides me? Should I just put on my comfiest straight-jacket and calm down?