Team: TITAN

I guess I'll give Wonder Girl a go then, since she's already been introduced in the game, and save Super Girl for another time - perhaps in a JSA game or something. Okie dokie then, I will try to work up her game mechanics soon.
 

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Karl Green said:
Well Wondergirl's II lasso is kind of like a whip. It could just be a weapon, with Energy Field extra. It is up to you about what you want to do


I'd do something like this...

WEAPON (Lasso)
E: Telepathy
F: limited - lie detector only
E: Swinging
E: Snare
E: Energy Field


or something like that...
I really liked Karl's idea on the "indestructable" thing, that if you lose it, you must find it - there's no simple replacement idea...

-kev-
 

I don't believe that the lasso owned by this version of Wonder Girl 'compels the truth' out of people like Wonder Woman's does. It was a gift from Ares, apparently, and I believe it just is for snaring and zapping, but I'm not for sure.
 
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Yeah. It shoud probably be Snare with the Energy Field extra, that would represent Cassie's lasso the best. But, this is Ultimate Wonder Girl, so you could do whatever makes you happy. Love 'em or hate 'em Ultimatizing (is that a word) lets you have a lot of freedom.

DocH
 

Yep :) you can make the character the way you want to... they are familiar but your own.

NOTE spoiler for Elfy only please...
if you want to see what I have, here is how I wrote her up. NOTE I did not take the lasso. AND you don't have to use any of this if you don't want to…
Wondergirl PL12; Concept: Godly granted power; SEX: female; SZ: Md; INIT: +3; DEF 18/15 (Mental 22); SPD: 30ft/Flight 55ft; Melee +8 (unarmed +13S/L) Range +9; SV: Dmg: +2, Fort: +2, Reflex: +3, Will: +7; STR 14, DEX 16, CON 14, INT 12, WIS 16, CHA 16
SKILLS: Acrobatics 5/+8, Balance +5, Computers 1/+2, Concentration +7, Intimidate 2/+15, Language (Greek), Leap +15, Listen 4/+11, Medicine 2/+9, Ride 2/+5, Spot 4/+11, Survival +7
FEATS: Aerial Combat, Attractive, Immunities (aging, critical hits, disease, energy {cold, heat, radiation}, exhaustion, poison, pressure, suffocation), Ultra-Hearing
POWERS: Super-Wisdom +4 (source: Alien; extra: Protection; total: 20pp); Super-Strength +11 (source: Alien; extra: Deflection, Flight, Immunity; Stunt: dual-damage, super-flight; total: 81pp)
 


Um =/ Should I start posting for her even though I don't have her worked up yet, or should she say in her room/in the background until then?
 

Yes that is fine Elfy... I am still waiting for Cyborg also ;)

I hope that you guys can post your characters within a few days BUT for this part (just interaction with other characters, learn about the school etc) totally ok
 

Okie...um...would you mind describing the dorm rooms better, or at least C3? Like the basic layout, what is in it, etc.? A window? Window ledge? Balcony? Twin bunk beds? Two desks? Books shelves in wall? Chest of drawers? Pantry? Closet(s)? Ventilation shaft or ceiling fan? Lighting arrangement? Is bedding provided? Any room decorations? What color is the room? Phones? Television? Radio/Stereo system? Each room has it's own bathroom/restroom? Dual purpose shower/bathtub, mirror, sink(s), drawers, medicine cabinet in bathroom? Anything else that you can think of?

Thank you.

Added: What about a microwave or mini-refrigerator?

Added: What about a(n alarm)clock(s), room-to-room intercom or PA system? Does each room have a door bell, or do people just knock? What about a peephole? I presume each room has a lock for the door - what sort of lock does it have? What about the window(s) - a simple slide lock? I presume the rooms aren't being monitored via security cameras/listening devices, but what about the hallways/stairwells and entrances to each building? Sorry - just trying to get a lay of the land =/
 
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Karl Green,

Thanks for the input. I will make changes tomorrow, following your suggestions. Any chance you got the background email I sent?

By the way, the game is fantastic! Nice mix of characters and backgrounds.
 

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