Team: TITAN

Not that it will matter for this battle... but I am going to use a slightly gritter 'Healing' time-scale...

You can recover 1 point of Stun every 10 minutes
You can recover 1 point of Lethal every 12 hours
Disabled stops all healing and disabled is 'healed' (as normal)

For 'normal' people I go even slower... 1 stun and hour and 1 lethal ever other day

Batgirl would still have healed her 6 stun in the two hours sense then ;)
 

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Karl Green said:
Batgirl would still have healed her 6 stun in the two hours sense then ;)

good thing that. Not that it matters, the guys are all throwing around lethal attacks but every bit helps.
Btw, she's angry now...
 

To clarify;
I can use a hero point to RAPID TAKEDOWN several of the mooks (BAB worth?)?

Sorry, not completely right in the brain, just trying to sort out the posts clearly.
 

This is my first actual MnM battle experience, but my understanding from the above GM's reply is, yes, you can do that.
 


:)
I just have to REALLY pay attention to whats going on...

Yea I would allow you to take Rapid Takedown...just IMO Takedown Attack and Rapid Takedown Attack are really only good at hitting lots of mooks... again I would like to see an explaination... but a big Rhino running through a crowd of thugs is good and all
 

hero4hire,

Since Arsenal was Stunned by Jinx's attack, you'd have to use your Hero Point to be unstunned if you want to attack rather than for the Bullseye feat unless we're allowed to spend more than one Hero Point in an individual round, but I thought we were limited to one, or did I misunderstand something? =/
 

Elfy said:
hero4hire,

Since Arsenal was Stunned by Jinx's attack, you'd have to use your Hero Point to be unstunned if you want to attack rather than for the Bullseye feat unless we're allowed to spend more than one Hero Point in an individual round, but I thought we were limited to one, or did I misunderstand something? =/

I totally missed him getting stunned. D'oh!
 

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