Arravis said:If it is a grapple check, there seems to be no practical way to pull it off. When you teleport on the dragon's back, all you have is a movement action left, so no grapple.
Arravis said:If it is a grapple check, there seems to be no practical way to pull it off. When you teleport on the dragon's back, all you have is a movement action left, so no grapple.
Arravis said:The "why" is a lack of flying magic and the probability of the dragon flying off or simply staying in the air during combat.
Arravis said:What if the character used Dimension Door instead of Teleport, would it be possible to avoid falling since the character can't take actions? I was never sure if Dimension Door prohibited passive actions such as spot checks, etc or just "active" actions.