Speaker
First Post
First thing that came to mind when I saw your post was the chain of border castles in the Riftwar Saga books by Raymond E. Feist. Just finished rereading some of his works today!
Much like in your campaign, the 'good' kingdom in the book must defend itself from evil elves raiding over mountain passes with goblin and giant allies. While often these forces are small and unorganized, a few extremely large assaults occasionally take place.
So, what I would adapt from this series...
1. Border forts are built on high defensible positions, but do not necessarily block off the pass they defend. After all, it would be a stupid evil elf commander who would leave an enemy force behind that could cut off his/her supply line at will!
2. Border forts are given the choice of superior positioning, your ideal border fort needs fewer soldiers then might be thought. Standard procedure in the Rift War saga is to defend with one man for every ten the enemy can throw at the border fort. This would include, as mentioned above, siege engineers manning catapults and ballista from the walls.
3. Of course, in order for this to work the border forts are continually stocked with armaments and supplies from the kingdom they defend. I'd see a standard border fort as having a food and water supply for several months (magically preserved?), enough weapons that each soldier has at least one spare set, and extensive stocks of bolts/arrows/etc.
4. Perhaps most important, however, would be means for the fort commander to summon reinforcements from surrounding forts, meaning that the fort need only hold on until allies arrived. In the Rift War saga, this is accomplished by pigeons trained to carry messages.
5. The border forts would moniter the area with patrols of horseman, 5-40 strong.
Just some food for thought.
Much like in your campaign, the 'good' kingdom in the book must defend itself from evil elves raiding over mountain passes with goblin and giant allies. While often these forces are small and unorganized, a few extremely large assaults occasionally take place.
So, what I would adapt from this series...
1. Border forts are built on high defensible positions, but do not necessarily block off the pass they defend. After all, it would be a stupid evil elf commander who would leave an enemy force behind that could cut off his/her supply line at will!
2. Border forts are given the choice of superior positioning, your ideal border fort needs fewer soldiers then might be thought. Standard procedure in the Rift War saga is to defend with one man for every ten the enemy can throw at the border fort. This would include, as mentioned above, siege engineers manning catapults and ballista from the walls.
3. Of course, in order for this to work the border forts are continually stocked with armaments and supplies from the kingdom they defend. I'd see a standard border fort as having a food and water supply for several months (magically preserved?), enough weapons that each soldier has at least one spare set, and extensive stocks of bolts/arrows/etc.
4. Perhaps most important, however, would be means for the fort commander to summon reinforcements from surrounding forts, meaning that the fort need only hold on until allies arrived. In the Rift War saga, this is accomplished by pigeons trained to carry messages.
5. The border forts would moniter the area with patrols of horseman, 5-40 strong.
Just some food for thought.