Crothian
First Post
Another thing, Rifts is really what I call and "advanced" setting. It is not for newbies to run. There are too many cvool things and neat toys and the balance issue on everything is not always apparent. Alos, the rules are cumbersome, but a good and experienced DM can deal with them. I played for 10 years without need of many houserules becasue I knew what worked for our group and what didn't, so I was able to work around many problems by just steering and nudging the players away from them.
Even though I really have no intention of playing the game agin any time soon, Rifts is one game I also don't have any intention of getting rid of. In truth if I had the extra money I would still be picking up books for it becasue I do like the setting, I like the advancing time line, I like and enjoyed many things about it. And that's what frustrates me so much, the potential and ideas can be better then almost anything else out there byut at the smae time the ruiles and some of the ideas and use of those ideas are some of the worst I've seen from a mjor publishers. Rifts is the single most Hit and miss game I have ever seen. The highs and lows are even greater there then in d20, which is really saying something.
Even though I really have no intention of playing the game agin any time soon, Rifts is one game I also don't have any intention of getting rid of. In truth if I had the extra money I would still be picking up books for it becasue I do like the setting, I like the advancing time line, I like and enjoyed many things about it. And that's what frustrates me so much, the potential and ideas can be better then almost anything else out there byut at the smae time the ruiles and some of the ideas and use of those ideas are some of the worst I've seen from a mjor publishers. Rifts is the single most Hit and miss game I have ever seen. The highs and lows are even greater there then in d20, which is really saying something.