Turanil
First Post
Well, I sometimes notice on these board a publisher calling for playtesters. At other times I read complaints that X product was certainly not playtested.
Hmmm... I guess that playtesting is not just creating a PC out of this new class or new feat, and then using it during a gaming session? If so, how one can be sure to notice if the new class or feat is balanced or not? After all, it depends on the genre of the adventure the PC will play in, and other factors. How one could discover that the new class or feat is balanced or not in relation with the other PCs?
So, who has been already involved in playtesting anything (from a houserule, to a commercial product under nondisclosure agreement)? How do you really, seriously, playtest something?
(I need to know before unleashing my broken gaming material on the world... if that ever happens, that is.)
Thanks.
Hmmm... I guess that playtesting is not just creating a PC out of this new class or new feat, and then using it during a gaming session? If so, how one can be sure to notice if the new class or feat is balanced or not? After all, it depends on the genre of the adventure the PC will play in, and other factors. How one could discover that the new class or feat is balanced or not in relation with the other PCs?
So, who has been already involved in playtesting anything (from a houserule, to a commercial product under nondisclosure agreement)? How do you really, seriously, playtest something?
(I need to know before unleashing my broken gaming material on the world... if that ever happens, that is.)
Thanks.


