Knightfall
World of Kulan DM
From what I understand, after reading the TSR Archive, these two adventures can be linked together and linked to Arcane Shadows and Asticlian Gambit. But, how well do they (and the rest of the flip-book adventures) stand on their own?Freedom: already discussed. Even though it was a TPK I thought it was okay. I think it may actually have helped to set the right mood for Darksun.
Road to Urik: played. The adventure starts with a lot of interesting roleplaying encounters. The pcs have to try to gain allies and support to build an army. The next part involves leading that army into battle. After a couple of encounters on the road, this was supposed to be played using the BattleSystem which I didn't use. Still, the adventure was quite nice.
Okay, so not those two. Check.Arcane Shadows: not played. Basically it's about accompanying a theoretically super-powerful npc preserver that for some inexplicable reason needs the pcs to get somewhere to watch him get transformed into an avangion. Meh - avoid!
Asticlian Gambit: not played. After a couple of encounters on the road, the pcs have a nice chat with the Oba of Gulg in her palace. Then they get imprisoned to be freed later on to be hunted by some spoiled nobles only to get caught again, this time by templars of Nibenay. After meeting Nibenay ... ah, whatever, this adventure sucks big time.
I'm pretty sure I want this one. Its premise sounds pretty epic. Plus, I'm curious to find out how much background it gives on the environs of the Dragon Crown Mountains.Dragon's Crown: not played. This one is huge. It also doesn't use the innovative flip books. My feeling is that it's a bit too long to keep the players' interest. If it was condensed into a more focused, shorter adventure using only the really interesting and meaningful encounters and locations, it could be great fun, I guess.
Another miss. Check.Black Flames: not played. So, there's this dragon (!) who needs the help of the pcs, see? He tricks them into exploring some ruins and get a mcguffin for him. Luckily Abalach-Re shows up to save the day. After believing themselves safe, the mortally wounded dragon returns *shudder* And there I thought Asticlian Gambit was bad...
The premise of this one sounds interesting... but I was worried that the "anti-psionic bug" idea was actually cheesy. It doesn't sound like a typical hack n' slash adventure, which I like.Merchant Houses of Amketch: played. The pcs are to find the source of nasty anti-psionic bugs and put an end to their trading. So they start their investigation by hiring on as caravan guards. This adventure was quite intriguing and the design makes good use of the flip-book format. A good one!
More interaction with Nibenay.Marauders of Nibenay: not played. Nibenay tries to destroy the Veiled Alliance chapter in his city, which results in freeing a mysterious entity that wrecks everything. They get to explore the hidden fortress looking for a way to return things back to normal. Naturally, the get to meet Nibenay and find out all his secrets ... Hmpf.

This is the other adventure I'm seriously considering. I love the githyanki and the thought of them invading Athas is a cool and scary idea.Black Spine: partially played (outside of the Darksun campaign). The second mega-adventure, also not using the flip-book format. I liked this one better than Dragon's Crown. It's more streamlined and the later part is a pretty classical dungeon-crawl. I think, if you like githyanki, you'll like the adventure.
Hmm, I could throw in a few githzerai that are trying to stop the invasion, which could really confuse the player's characters. Who is a bad guy and who isn't?

Another swing and a miss. (I think we're all in agreement about that.)Forestmaker: not played. Interestingly, this one's not using the flip-book format. I now know, why I didn't like it. Hint: it involves a sorcerer king in a, umm, prominent role.
So, Freedom, Road to Urik, and Merchant House of Amketch are the good flip-book adventures. Plus, I'm fairly certain I'm going to get Dragon's Crown and Black Spine.
Thanks for all your input, Jhaelen.

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