Tell me about your calendar

336 days-12 months- 28 days with 7 day weeks. Current calander PCs are exposed to has names chosen by farmer type societies.

2 moons – main moon is a 28 day cycle, Satyrsday night is when a lunar state is documented. 14th is the Deadmoon, 28th is the Lifemoon. The one year cycle had the dead moon in the heart of Darkmont [November].

Other than werewolves, the full [life] moon is a good thing with the New [dead] moon being when the bad things happen.

Rebirth -First day of spring
Rainmont
Clairsky L
Dragon’s Rise / Sunmont
Dragon’s Roar
Dragon’s Fyre
Dragon’s Fall
Good Harvest
Darkmont
Hearth’s flame
Icy Death
Ice Break
 

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The year is 360 days long- 12 months of 30 days each. The year is actually marked by a 'wobble' in the sun as it revolves around the isle of Forinthia- this is what causes the seasons, and if tampered with, this wobble could cause terrible disasters to happen (ponders epic adventure idea...) The wobble is unknown to all but the most learned astronomers.

A week is 9 days long (for obscure astronomical reasons).

There are actually multiple calendars in the campaign, but that's the Galadorian calendar, which is the most common one.

The months of the year:

1- Frostmonth (winter)
2- Rainmonth (winter)
3- Windmonth (spring)
4- Newmonth (spring)
5- Sewmonth (spring)
6- Goldmonth(summer)
7- Hotmonth (summer)
8- Brightmonth (summer)
9- Redmonth (autumn)
10- Brownmonth (autumn)
11- Greymonth (autumn)
12- Snowmonth (winter)
 

I use the Gregorian (sp?) calendar.

In my standard campaign, there's basically two religions, one based on Christianity, the other based on Wiccan stuff. The Christianity-type religion uses basic Christian holidays, and the Wiccan-type religious uses basic Wiccan-type holidays. PCs are almost always Christian-types, so players don't even have to remember the less-familiar Wiccan-type stuff.

IME, having hours, days, weeks, months, years, etc. of different lengths are just a pain. I want to be able to say that it'll take a week to get to Point B, and I want everyone to know what that means without having to think about it.
 

One calendar I'm considering using right now is an idealized Gregorian calendar. 364 days. Jan, Apr, Jul, and Oct have 31 days the others 30. 7 day weeks comes out even at 52 weeks. At 28 days each there are 13 even lunar months. Makes a calendar close to the real world as makes little difference, is easily tracked and used by the players, but isn't very... interesting.

The other I'm looking at has 365 days, 18 months of 20 days each in 5-day weeks, and a 5-day year end festival. The year starts with the beginning of spring. I haven't, however, decided about the lunar month. I'd probably peg it at 28 days. Not a problem except that it makes tracking the lunar phases a bit more work as they change just slightly every year. I'd rather have it synch with the rest of the calendar on a more regular basis but unless I alter the number of days in the year or add fractions to the lunar cycle (neither appeals to me) it won't fit.

I've got a short list of "holidays" to add to a calendar but I was fishing for more since they tend to be specific to a race, society or region.
 

My campaign world's calendar has 364 days, made up of 13 months of 28 days. Each month begins with a new moon and has a full moon on the 15th. Each month is named for a god:

Haelond (High Summer)
Illanond (Late Summer/Early Fall)
Vitiand (Early Fall)
Gailond (Fall)
Aluind (Late Fall/Early Winter)
Thandelion (Early Winter)
Muercond (Midwinter)
Geriond (Late Winter)
Therond (Early Spring)
Faendrelond (Mid Spring)
Luciend (Late Spring)
Danevrond (Late Spring/Early Summer)
Mirallond (Summer)
 

My calendar has 15 months with 4 weeks in each and each week having 7 days. This totals 420 days. The elves use a lunar calendar that has only 14 months each of their months having 5 weeks with 6 days per week. I did this because elves were new to the world and it reinforces how different they view EVERYTHING. What follows is my human calendar.

Months of the Year & Passing of Seasons & Moons
Draekest (corrupted from Drake's Rest)
1st - Winter Begins, Last Day of New Moon
14th to the 16th - Full Moon Passes

Evinreat (corrupted from Heaven's Retreat)
from the 1st to the 3rd - New Moon Passes
16th to the 18th - Full Moon Passes

Kilseech (corrupted from Chills Reach)
3rd to the 5th - New Moon Passes
18th to the 20th - Full Moon Passes

Frausend (corrupted from Frosts End)
5th to the 7th - New Moon Passes
20th to the 22nd - Full Moon Passes
22nd - Spring Begins

Planting (in honor of the elder ways)
7th to the 9th - New Moon Passes
22nd to the 24th - Full Moon Passes
Howrfel (corrupted from Showers Fall)
9th to the 11th - New Moon Passes
24th to the 26th - Full Moon Passes

Ayrdenin (corrupted from Herd Tending)
11th to the 13th - New Moon Passes
26th to the 28th - Full Moon Passes

Isen (corrupted from High Sun)
13th to the 15th - New Moon Passes
15th - Summer Begins
28th - Full Moon Begins

Fyereth (corrupted from Fires Breath)
1st and 2nd - Full Moon Ends
15th to the 17th - New Moon Passes

Scoereld (corrupted from Scorched Field)
2nd to the 4th - Full Moon Passes
17th to the 19th - New Moon Passes

Heiroweld (corrupted from Harrow Field)
4th to the 6th - Full Moon Passes
19th to the 21st - New Moon Passes

Reaping (in honor of the elder ways)
6th to the 8th - Full Moon Passes
8th - Fall Begins
21st to the 23rd - New Moon Passes

Tribute (classical time of taxation)
8th to the 10th - Full Moon Passes
23rd to the 25th - New Moon Passes

Brewel (corrupted from Brew Well)
10th to the 12th - Full Moon Passes
25th to the 27th - New Moon Passes

Laseevs (corrupted from Last Leaves)
12th to the 14th - Full Moon Passes
27th and 18th - New Moon Begins


So now you see what I've done.

For calculating calendars and moon cycles irony games has a really nice online program.
 

I use 12 months comprised of 4 weeks each 7 days in length.

Two moons exist, one with a 28 day cycle and one with a 42 day cycle. Thus every 3 months both moons are full with the small dark one in front of the large silver one. This is called a Halo and marks the end of each season.

The months are named by the season they represent in the tongue of old:
Fen, Dafen, Trifen, Lan, Dalan, Trilan, Mir, Damir, Trimir, Sen, Dasen, Trisen.

Fen = Spring
Lan = Summer
Mir = Autumn
Sen = Winter
Da = Second
Tri = Third

It is common practice to use the modern day terms for the months, so the players generally will say 'second spring' rather than Dafen. I am very cool with this as it is the only calendar my players would ever bother to use. If you noticed, everything is in alphabetical order and is comprised entirely of 17 characters. Simpler the better for my crew.
 

I just use the standard calendar because I have access to a linux box and thus the command "cal" which comes in very handy.

I thought about implementing a custom calendar but then thought that the mental cycles needed to devote to translating them to something useful was too much, in a similar way that I could use a custom number representation system (like roman numerals, only different) but that it would just be a PITA to translate.

As it is, I just type in "cal 2230 > calendar.dat" and then include that file in my calendar page (online).

This is especially useful because dates are actually pretty important in my campaign.

My calendar page is at:

http://www.cardplace.com/dnd/chosen/calendar.cgi

if you are curious.
 

In my campaign there are four seasons in the year, Spring, Summer, Autumn and Winter. Each season has three months, comprising four weeks each, with seven days in a week. The Kyri year is slightly shorter than ours, having only 48 weeks.

Seasons
Spring is the season of growth and new life. Rivers become fuller and faster, fuelled by melt-water from the mountains. Many young animals are born at this time of year.
Summer is the season of ripening and warmth. Rivers calm down again
Autumn is the season of harvest and rejoicing. It is also the season of storms, rain and fog.
Winter is the season of darkness and cold. Snow and ice embrace the land in a grip of iron.

Months
Spring is divided up into the months of Floodwater, Greening and May.
Summer is divided into the months of Summertide, Midsummer and Harvest
Autumn is divided into Autumntide, Stormtime and Hogswatch.
Winter is divided into Frostdawn, Ironwater and Bleakwinter.

Days
The seven days of the week are Holyday, Restday, Fastday, Waxday, Moonday, Waneday and Markday. Holyday is a day of religious observances and celebrations of Asura, including lectures and miraculous healings. The first Holyday of each month is a festival, and is normally well attended. Restday is when townspeople tend to recover from the joyous excesses of the Holyday celebrations, and is often used as an additional market day. Fastday is traditionally a day of fasting in preparation for the week ahead. Rigorously applied in Singh, it is less commonly observed to the East of the Barrier range. Waxday, Moonday and Waneday reflect the main phases of the moon of Kyri. The moon goes through each phase once a week, and Moonday is always the time of the full moon. These three days are all normal working days. Markday closes the week, and is the traditional market day; commoners bring their produce into town for sale in the markets, and much business is transacted in preparation for the coming Holyday.
 

The calender for my world doesn't use months, time is descibed in terms of days of seasons, eg it is currently IIRC the 54th day of Spring in the year 610 UB. The seasons have 90 days each, for a total of 360 day per year.

Weeks are seven days, but I haven't decided yet whether or not weekdays have names, or whether week is just a general interval of time.


glass.
 

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