Critical Role Tell me the selling points of Tal'Dorei / Wildemount, without mentioning Critical Role, Matt Mercer, etc.

Strongly disagree. Opposing empires, gods that want to destroy the world, and at least 4 very distinct continents with very different history and culture, just as a quick couple picks.
None of which it manages to do better than most other D&D settings and with nothing unique that makes it preferable to play there (in my opinion at least).

And having every Evil god hate mortals is a bad thing, especially with the reveal that all the gods are usurpers from another universe.
 

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Conan doesn’t have robots or crashed ships etc
D&D does though. Conan has Atlantis and lost civilisations capable of building megastructures.

The Forgotten Realms is quite unusual in that it’s main lost civilisation was magic based rather than tech based.
The technology level of Numanor isn’t spelled out, but the navy it sends to attack heaven is more advanced than anything from the 20th century.
Is post apocalyptic, and definitely does have robots as monsters.
pathfinder has that
It does have that, along with androids as a PC race.
 
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D&D does though. Conan has Atlantis and lost civilisations capable of building megastructures.

The Forgotten Realms is quite unusual in that it’s main lost civilisation was magic based rather than tech based.

The technology level of Numanor isn’t spelled out, but the navy it sends to attack heaven is more advanced than anything from the 20th century.

Is post apocalyptic, and definitely does have robots as monsters.

It does have that, along with androids as a PC race.
I’m telling them the selling points and you are trying to prove what? That other books like Tolkien have this. Is there even a shannara rpg etc etc. Mercer fleshed out that world in my opinion better than most and it’s for 5e which other than forgotten realms isn’t. If they don’t by it then who gives an f
 

I’m telling them the selling points and you are trying to prove what? That other books like Tolkien have this. Is there even a shannara rpg etc etc. Mercer fleshed out that world in my opinion better than most and it’s for 5e which other than forgotten realms isn’t. If they don’t by it then who gives an f
I’m just agreeing with most of the other posters - it has zero unique selling points. It just does generic well. It’s a little more modern than Greyhawk and FR, but that’s more vibe than anything tangible, and it’s not more modern than Eberron, Golarion or Netir Vale.

I’m pretty sure someone has done a Shannara RPG.
 

The best thing about Tal'Dorei and Wildemount is how easily they can become continents on the opposite side of the world as the Nentir Vale/Old Empire of Nerath...
 

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