Critical Role Tell me the selling points of Tal'Dorei / Wildemount, without mentioning Critical Role, Matt Mercer, etc.

Strongly disagree. Opposing empires, gods that want to destroy the world, and at least 4 very distinct continents with very different history and culture, just as a quick couple picks.
None of which it manages to do better than most other D&D settings and with nothing unique that makes it preferable to play there (in my opinion at least).

And having every Evil god hate mortals is a bad thing, especially with the reveal that all the gods are usurpers from another universe.
 

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Conan doesn’t have robots or crashed ships etc
D&D does though. Conan has Atlantis and lost civilisations capable of building megastructures.

The Forgotten Realms is quite unusual in that it’s main lost civilisation was magic based rather than tech based.
The technology level of Numanor isn’t spelled out, but the navy it sends to attack heaven is more advanced than anything from the 20th century.
Is post apocalyptic, and definitely does have robots as monsters.
pathfinder has that
It does have that, along with androids as a PC race.
 
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D&D does though. Conan has Atlantis and lost civilisations capable of building megastructures.

The Forgotten Realms is quite unusual in that it’s main lost civilisation was magic based rather than tech based.

The technology level of Numanor isn’t spelled out, but the navy it sends to attack heaven is more advanced than anything from the 20th century.

Is post apocalyptic, and definitely does have robots as monsters.

It does have that, along with androids as a PC race.
I’m telling them the selling points and you are trying to prove what? That other books like Tolkien have this. Is there even a shannara rpg etc etc. Mercer fleshed out that world in my opinion better than most and it’s for 5e which other than forgotten realms isn’t. If they don’t by it then who gives an f
 

I’m telling them the selling points and you are trying to prove what? That other books like Tolkien have this. Is there even a shannara rpg etc etc. Mercer fleshed out that world in my opinion better than most and it’s for 5e which other than forgotten realms isn’t. If they don’t by it then who gives an f
I’m just agreeing with most of the other posters - it has zero unique selling points. It just does generic well. It’s a little more modern than Greyhawk and FR, but that’s more vibe than anything tangible, and it’s not more modern than Eberron, Golarion or Netir Vale.

I’m pretty sure someone has done a Shannara RPG.
 


This feels like "Tell me about the Star Wars Universe without mentioning George Lucas or the movies/TV show". A lot of the interesting bits seems like it would be interacting with those components familiar from the tales they were used in.
 

None of which it manages to do better than most other D&D settings and with nothing unique that makes it preferable to play there (in my opinion at least).
Lol okay, you don’t like. That isn’t the same thing as having no built in conflicts.
And having every Evil god hate mortals is a bad thing, especially with the reveal that all the gods are usurpers from another universe.
Nah. The “evil” gods are defined by wanting to destroy the world, that’s why they’re evil. It makes vastly more sense than the standard D&D cosmology, where mortals nonsensically worship openly evil gods.
 

Lol okay, you don’t like. That isn’t the same thing as having no built in conflicts.
I said "meaningful conflicts," so you're strawmanning.

Nah. The “evil” gods are defined by wanting to destroy the world, that’s why they’re evil. It makes vastly more sense than the standard D&D cosmology, where mortals nonsensically worship openly evil gods.
You're claiming it makes more sense to worship gods who want to destroy the world than gods who want to rule it.

The former is nonsensical, not the latter.

Also all the gods being usurpers was a really bad addition to the lore.
 
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I dont it generic at all. Are people reading the same thing I am

Just of top my head
-civilization is built off a very advanced earlier civilization that died off. So you have guns, robots, airships and other advancements not seen generic settings. They had flying cities that crashed that contain unknown horrors. There’s a civilization that lives on the moon
Literally all of that is true of Mystara as well, and most of it can be said of one or more other well-known published settings too. Maybe "generic" was the wrong word on the previous poster's part, but I see what they were getting at.
 

Literally all of that is true of Mystara as well, and most of it can be said of one or more other well-known published settings too. Maybe "generic" was the wrong word on the previous poster's part, but I see what they were getting at.
Pretty much everything about the setting's been done before and done better.

It's the best setting if you want something so generic you can do anything there, but otherwise the only real draw is Critical Role.
 

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