Endur
First Post
satori01 said:I think the most egregious case of railroading comes when a DM has plans to capture a party that can not be thwarted. Without a lot of build up and work, most people will not let their parties be captured. Because of the nature of the game, many people would rather die than potentially lose their gear.
Blasphemy from a cleric 5+ caster levels above the party. Entire party is now prisoners. No railroading required.
Adventure writers can definitely set up the Polar Express, but the DM still has to call "Alllllllll Aaaaaboooaaaarrrrrrd!" before any true railroading can begin. So, I guess I'm agreeing with you here, the railroad might be inspired by a module, and a module might be intended as a railroad, but the DM (sometimes with a lot of work) can avoid a railroad if he wishes.