Caliban said:
If both spells are in effect simultaneously, why wouldn't both sets of temporary hit points be depleted whenever you take damage? Both sets of hit points are there at the same time.
Except they are not both there at the same time. According to the "stacking rules":
"One Effect Makes Another Irrelevant: Sometimes, one spell can render a later spell irrelevant. Both spells are still active, but one has rendered the other useless in some fashion."
Since temporary hit points do not stack, the actual temporary hit points points from one of the spells must be rendered useless by the other spell since we do not have a generic overlap spell rule.
Also:
"Same Effect More than Once in Different Strengths: In cases when two or more identical spells are operating in the same area or on the same target, but at different strengths, only the best one applies."
So, only the best of two Aid spells will work at a given time.
Caliban said:
What KD is proposing is a nightmare of bookkeeping and is NOT the way the rules work.
Nonsense. Quote a stacking spell rule that applies to Temporary Hit points other than the ones I quoted already, can be found in the Combining Magical Effect rules in the PHB, and agrees with your "taking damage from both spells" theory.
PS. The bookkeeping is easy to do. You keep a total of each set of temporary hit points on your character sheet and subtract damage from the largest (i.e. the one in effect). Piece of cake. No tougher than keeping track of Psionic Power Points, Hit Points, and Nonlethal hit points at the same time.
Caliban said:
I think he is ignoring the established rules for stacking and overlapping (with the vary energy resistance spells being the prime example of those rules) and applying other rules in a way that was not intended.
Is this the "intent of the rules" versus the rules issue again Caliban?
There are no (generic) overlapping spell rules except for specific sets of spells. For example, energy resistance spells. And even there, if you cast TWO Protections From Energy Fire on yourself, it will work like temporary hit points and only give you the better of the two spells (as per the RAW) because the overlapping rules only discuss Resist Energy with Protection From Energy, not Protection From Energy with Protection From Energy. Hence, we go back to the Combining Magical Effect rules. So much for your example.
You also do not apply the special rules for one set of spells to another, just because you don't like the rules as stated.
"Spell effects that do not stack may overlap, coexist independently, or render one another irrelevant, depending on their exact effects."
Unfortunately, WotC has not told us HOW it works for temporary hit points spells. They only told us that they do not stack. You can rule any of these above for your game.
I agree that it is a mess. But, it is a mess according to RAW, not according to KD's wishes.
We have to use the Combining Magical Effect rules as found on page 171 and 172 of the PHB since we have no other rules. And, the Combining Magical Effect rules section does have rules that are applicable, we just do not like them for this case.
I agree that WotC should fix this, but they haven't yet.
Come up with a counter solution that follows the Combining Magical Effect rules in the PHB (or some other source I could not find) and I will listen. But, don't tell me it is "NOT the way the rules work" unless you can do so.