Hypersmurf said:
The current rules? If you read the spells as written in Tome and Blood, they specifically preclude bonus spells from the enhancement bonus they grant.
You're right, the three T&B spells specifically preclude it, my bad. Having "temporary" bonuses or penalties of any kind affect bonus spells can still create an awkward situation, though. If I catch a CHA-reducing disease (no jokes, please) should I get less spells per day until it's cured? If I put on a Cloak that makes me prettier, should I get more spells? (Not DO I, but should I?)
Let's say I put on my Cloak of Charisma +6 and wear it for 24 hours to get some extra spell slots.
1> If I take the cloak off, do the slots go away? (If not, this is really abusable since you'd just take it off and put on a Cloak of Resistance right before a big fight)
2> If taking the cloak off removes spell slots, do I remove used or unused ones first? (If used, see #1.)
It's bad enough that you get into these debates with Rings of Wizardry.
Or, if you use Psionics, with Endurance on a Savant, or Bull's Strength on an Egoist, or Animal Affinity period. Unless you've erratad those to be like the T&B spells, too, of course. I can never remember if those were fixed, because this was one of those "Well, DUH!" house rules.