Chimera
First Post
Kamikaze Midget said:Interesting. My objections would have been less about the wizard's power, and more about why the rest of us couldn't touch the guy without Fighter McFightsalot around.
Really? That never entered my mind. Killing people is Fighty McFightsalot's job #1. He's optimised to hit and damage people, with high strength, feats and a big magic sword. The other two guys we have are also strong killers, but they're not all about dealing damage like our missing man.
I would never expect my GM to nerf an NPC just because the one guy who tends to end fights really quick isn't there. All it really means to me is that the fight lasts longer before we take him down.
What became a problem here was watching the Wizard pretty much take the guy down himself, doing more damage consistently every round over a long combat than two warrior types, because he had an ability to ALWAYS hit and ALWAYS do damage, without ever running out of the ability or being threatened himself.