Im thankful my players are all coming back after our TPK in Encounters last night. I felt really really down after it had happened, some players took it well, others not so much. Everyone is looking forward to play Out of the Abyss.
I think part of the reason it happened is that I went into Princes with characters from Lost Mine. We didnt do any of the early side quests, and then I had new places who were created at level 1. I was always running tables with levels all over the place.
Im thankful that the campaign is willing to try new things.
1. Season 1 where the bad guys won
2. Season 2 where there were rules on Arcane magic which went beyond what people might expect
3. Season 3 where there are rules on Madness and a Central location which influences how we perceive and related to Humans.
I like that the campaign uses an origin mechanic to vary the mechanics the campaign uses.