Shard O'Glase said:
Yes it appears that haste wins the hast/quicken spell fight. Yet, with or without haste, quicken at +4 levels will remain a crappy feat. It isn't even close to balanced with empower or maximize etc. It just sucks, in fact it sucks about as much as haste is overpowered. The best fix for haste I've seen is making it a full round casting time. so in you 3 round fight it would be 4 spells for the haster, and 6 for the quickener I'd still say haste wins out then again I go back to quicken sucking.
loisel said:People suggest that quicken will replace haste. Does that leave the sorceror hanging dry?
(Arcane preparation isn't core so let's disregard it.)
Ridley's Cohort said:
What should Quicken be? +3 spell slot? +2?
You are Welcome.SimonMoon5 said:Okay, so a bunch of people complained and now Haste is nerfed. Thanks a lot.![]()
What about those of us who thought Haste was perfectly fine the way it was? How can a wizard now hope to keep up with the damage that a fighter can do?
It is not difficult to alter Quicken to allow Sorcerors to use it -- make it an exception to the normal full round requirement for sorcerous metamagic.
A long hard look was taken at meta-magic feats. In the end they are not being changed because the proposal did not have enough time to be play tested and the fix could have been worse than the relatively minor problem it would fix.
Ridley's Cohort said:It is not difficult to alter Quicken to allow Sorcerors to use it -- make it an exception to the normal full round requirement for sorcerous metamagic.
It's not a full-round casting time, it's a full round action. There's a huge difference there, and given that the only cost for a Sorcerer to use a metamagic feat is a move/move-equivalent action, they are generally better suited to using metamagic than a wizard is.Grog said:
For that matter, I hope they remove the full-round casting time for sorcerors using metamagic feats - because as it stands now, metamagic seriously sucks for sorcerors.
BlackBart said:It's not a full-round casting time, it's a full round action. There's a huge difference there, and given that the only cost for a Sorcerer to use a metamagic feat is a move/move-equivalent action, they are generally better suited to using metamagic than a wizard is.
loisel said:*snip*
I feel a lot like WotC has been treating the sorceror like a second-class arcane spellcaster; I wouldn't be surprised if this no haste, no quickened thing, and (apparently) no higher # of skills weren't just a continuation of the same thing. If they don't like the class, they should just rip it out.