bluesfella
Explorer
[sblock=Round recap
Mallick takes 4 damage, but he breaks free from one stirge, and slashes the other into pieces with his twin swords.
Sledge takes 2 damage, and is unable to shake the stirge free, but he easily slices it in two with his axe.
Nicodemus steps forward and tries to slay the frog with his holy flaming sword, but the nimble frog dodges the attack.
Brocc tries to cripple the remaining stirge, but it seems unaffected.[/sblock]The frog takes another instinctive bite at the paladin, but the grin on his face (and the fact that he's on fire!) has distracted the frog to the point where he just wants to get away. He takes another small hop back and tries to push him back once more. This time he manages to knock Nicodemus back a bit.
The greedy stirge, seeing that Mallick is weakened by the loss of blood, takes one more bite at him, but misses. He starts to clumsily fly off, his stomach bloated with Mallick's blood. (Shift to F6)[sblock=Map]
* Red borders around characters indicate that they are bloodied.
* Squares marked with a triangle are thick brush and are considered difficult terrain.
* Also, any square with more than 50% water is also difficult terrain.
[/sblock][sblock=Rolls]Bite vs. Nic's AC (1d20+11=19, 1d6+5=11) miss (Nicodemus)
Tongue Lash vs. Nic's Reflex (1d20+9=25) Hit, slid 1 square (Nicodemus)
Stirge bite vs. Mallick's AC (1d20+10=12) Miss (Mallick)[/sblock][sblock=Status]Brocc: 18/38 hp, bloodied
Mallick: 9/47 hp, bloodied
Nicodemus: 28/55 hp, very nearly bloodied
Sledge: 44/61, not even close to bloodied[/sblock][sblock=Stirges]At the beginning of your turn, you will take 2 damage for every Stirge that has grabbed you. To escape the grab, use one MOVE action (per stirge) and make either an Acrobatics or Athletics check of 15 or higher. If you succeed, you may shift 1 square as part of the move action. (If any other stirges are still grabbing you, they will shift with you.)
While the Stirge has a creature grabbed, it gains a +2 bonus to AC and Reflex.
While the Stirge has a creature grabbed, it can only bite that creature, and it hits automatically.[/sblock][sblock=Enemies]Frog 3: 27 damage, Bloodied
* AC:18
* Fort:15
* Rex:16
* Will:15
1 Stirge remains
* AC:19 (21 while grabbing a victim)
* Fort:16
* Rex:18 (20 while grabbing a victim)
* Will:15[/sblock]
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
Sledge takes 2 damage, and is unable to shake the stirge free, but he easily slices it in two with his axe.
Nicodemus steps forward and tries to slay the frog with his holy flaming sword, but the nimble frog dodges the attack.
Brocc tries to cripple the remaining stirge, but it seems unaffected.[/sblock]The frog takes another instinctive bite at the paladin, but the grin on his face (and the fact that he's on fire!) has distracted the frog to the point where he just wants to get away. He takes another small hop back and tries to push him back once more. This time he manages to knock Nicodemus back a bit.
The greedy stirge, seeing that Mallick is weakened by the loss of blood, takes one more bite at him, but misses. He starts to clumsily fly off, his stomach bloated with Mallick's blood. (Shift to F6)[sblock=Map]

* Red borders around characters indicate that they are bloodied.
* Squares marked with a triangle are thick brush and are considered difficult terrain.
* Also, any square with more than 50% water is also difficult terrain.
[/sblock][sblock=Rolls]Bite vs. Nic's AC (1d20+11=19, 1d6+5=11) miss (Nicodemus)
Tongue Lash vs. Nic's Reflex (1d20+9=25) Hit, slid 1 square (Nicodemus)
Stirge bite vs. Mallick's AC (1d20+10=12) Miss (Mallick)[/sblock][sblock=Status]Brocc: 18/38 hp, bloodied
Mallick: 9/47 hp, bloodied
Nicodemus: 28/55 hp, very nearly bloodied
Sledge: 44/61, not even close to bloodied[/sblock][sblock=Stirges]At the beginning of your turn, you will take 2 damage for every Stirge that has grabbed you. To escape the grab, use one MOVE action (per stirge) and make either an Acrobatics or Athletics check of 15 or higher. If you succeed, you may shift 1 square as part of the move action. (If any other stirges are still grabbing you, they will shift with you.)
While the Stirge has a creature grabbed, it gains a +2 bonus to AC and Reflex.
While the Stirge has a creature grabbed, it can only bite that creature, and it hits automatically.[/sblock][sblock=Enemies]Frog 3: 27 damage, Bloodied
* AC:18
* Fort:15
* Rex:16
* Will:15
1 Stirge remains
* AC:19 (21 while grabbing a victim)
* Fort:16
* Rex:18 (20 while grabbing a victim)
* Will:15[/sblock]