The Adventurer's Guild

Why are you inside this gods-forsaken valley in the first place, friend?


EDIT:
OOC: DUUUUHHH Sure! I'll buy that bridge from you!
 
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Why are you inside this gods-forsaken valley in the first place, friend?
"I am a courier, and was dispatched to deliver messages to Hammerfast. My mount started flying erratically when I approached this summit, and threw me from the saddle." He looks around nervously. "I do not know where he got off to, but I am more worried about the undead. We can't stay here or they will be upon us soon. I know an easy way up to the tower on this floating rubble. You will be safe there - the undead do not come near the tower for some reason."

As he begins to lead you towards the tower, he says "My name is Gix, by the way."
 


"Three days. Long enough to know not to wait around down here on the ground. The undead will be here shortly, I'm sure of it."

As you pass between a few large chucks of marble buried in the ground, you can now see that the area directly beneath the tower is free of rubble, as if it has been cleared away recently.

"There is a path that leads right to the base of the tower. More of a staircase made from floating rocks, really. It's an easy climb, though. The first bit is right over this way"
[sblock=Jonathan ONLY]You can sense that he is being mostly truthful about these statements, but not completely. He is hiding something, but being of a race that you have no experience with, and the fact that he is not facing you (he's leading the way), it is difficult to read him. You know something is not right, however.[/sblock]
 

As Gix leads us away facing away from us, I turn to look at my comrades making eye contact with each of them. I whisper to them, "Let us not follow this new "friend" blindly. I sense something isn't right here. Be on your guard." I then look mare carefully at our surroundings.
 


Sledge looks closely at Gix for markings like the one on the knife.

"Are there any other of your race here?"
 
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[sblock=Spencer]Gix is carrying a dagger very much like the one you found on the other dragonborn. However, he is not wearing a tabard at all, much less one with a symbol of Zehir on it.[/sblock] "No...you are the first living creatures I've seen since I arrived."
 

You walk on for another minute or so, and the closer you get to the tower, the more details you can make out. It is 100 ft. above the ground, and the floor of the valley underneath is is completely clear of all debris. In fact, it is the only area that is clear of debris. Even the air around you is thick with rubble. You can see now that Gix was right, there is probably an easy path up to the tower simply by hopping from large boulder to large boulder. It doesn't look like a difficult climb at all.

The tower itself is four stories tall, with parapets around the roof. You can make out a darkened doorway on the ground floor. There appears to be no door.

As you are surveying the area, Gix quickens his step and darts around a large rock in front of you. You hear the sound of glass breaking followed by Gix shouting "Attack!!".

Two arrows fly from the area of the tower. One hits Sledge square in the chest, the other narrowly misses Nicodemus and glances harmlessly over a neighboring boulder.

Gix then steps forward, drops the broken vial he was holding and swings his heavy flail at Sledge. As he swings, you can see that he has covered his weapon in some sort of red liquid, presumably some sort of poison. Sledge counters the blow with his axe, and easily prevents Gix from connecting.

Furious at his attack missing, he breathes out a toxic cloud of green flames, hoping to engulf the entire party. Sledge and Brocc take some damage, but Mallick and Nicodemus manage to dodge the blast.[sblock=Map]
tower0.png


Sniper 1 is about 75 ft. above the ground, lying prone on a floating piece of rubble.
Sniper 2 is in the tower entrance on the bottom floor. They both have superior cover. (-5 to ranged attacks)
[/sblock][sblock=Enemy Actions]Disruptive Shot vs. Sledge (1d20+9=20, 1d10+4=11, 1d20+6=24) Hit for 11 damage + 5 ongoing poison damage. You are now granting combat advantage to adjacent enemies until the end of the archer's next turn. (Sledge)
Disruptive Shot vs. Nic (1d20+9=18, 1d10+4=8, 1d20+6=9) Miss (Nicodemus)
Vicious Strike vs. Sledge (1d20+10=15, 2d6+5=8, 1d6=3) Miss (Sledge)
Poison Breathe vs. Sledge, Nic, Mallick, Brocc (1d20+9=27, 1d6+4=6, 1d20+9=15, 1d6+4=9, 1d20+9=10, 1d6+4=8, 1d20+9=29, 1d6+4=8) Hit for 6 poison damage (Sledge), Miss (Nic & Mallick), Crit for 10 poison damage (Brocc)[/sblock][sblock=Enemies]Gix:
AC-19
Fort-18
Ref-15
Will-16

Dragonborn Snipers:
AC-19
Fort-15
Ref-18
Will-16

**Dragonborns gain a +1 racial bonus to attack rolls when bloodied.**[/sblock][sblock=Status]Brocc: 28/38 hp
3/6 surges remaining

Mallick: 43/47 hp
0/6 surges remaining

Nicodemus: 53/55 hp
2/10 surges remaining
Used: Martyrs Retribution
Used: Talon Amulet

Sledge: 44/61 hp, ongoing 5 poison damage, granting combat advantage
6/12 surges remaining
Used: Bedeviling Assault[/sblock]
 

Brocc disappears.

[sblock]
Fade Away power triggered by damage
[/sblock]

OOC:
Is there a path up to the snipers? I wasn't sure.
 
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