The Ancient Paths - Path I

~ The Adventurers ~

The one skeleton that didn't flee Hrolf's divinity tries to scratch the cleric in retaliation, but misses. The other skeletons leave the room through the tunnel to the west.
Hrolf swings his longsword at the skeleton, but only slices air where the undead's stomach would've been.
Nae'talis steps back from the zombies and prepares to launch a cantrip at whichever of the sepulchral monsters is left standing.
Dowkan takes a swing at the zombie in front of him and opens an instantly freezing gash right in its mid-section (9 Damage 4 Cold). The zombie falls and the dwarven fighter uses his swing's momentum to bring his axehead into the other zombie's ribcage (5 Damage 2 Cold).
The ghast disappears in the room off to the side, scratching and hissing at things like a cornered badger and the acid in her arm burns out (6 Damage).
Sabriel fires an arrow at the zombie Dowkan just pulled his axe out of. The arrow passes through its throat and the zombie falls to the ground, deader than it was before (3 Damage).
Nae'talis casts his cantrip at the skeleton. Ice crystals form along its pelvic bone and lower spine, but is useless nonetheless.

~ Initiative ~

(6) Skeletons - 20
~ (5) Turned (8 Rounds)
Hrolf - 14
~ Sickened (58 Rounds)
Dowkan - @8
~ Sickened (48 Rounds)
Ghast - 8
~ Turned (8 Rounds)
Sabriel - 7
Nae'talis - @2
 
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Nae'talis watches the battle unfold, repeating another spell if any undead still stand.

[sblock]Casting Ray of Frost again if any are still alive.

~

Current buffs:

Mage Armor

~

Spells Remaining:

Level 0 (4 + 1)

Detect Magic **
Ray of Frost *

Level 1 (2 + 1 + 1 + *)

Color Spray *
Mage Armor
Magic Missle **
Sleep *

Level 2 (1 + 1 + 1)

Aganazzar's Scorcher
Melf's Acid Arrow
Scorching Ray [/sblock]
 

~ The Adventurers ~

The skeleton still in the room scratches at Hrolf again, but the cleric is able to dodge to the side and avoid both sets of its bony claws.
Hrolf swings his longsword at the skeleton and manages to slash some of its ribs off, making a loud cracking sound with each break (5 Damage).
Dowkan enters the room the ghast retreated into only to find a scene that pales in comparison to the stench of the undead half-elf. The rock here is blood red and all along the walls, the stone seems to bleed. Despite the semblance of life the walls radiate, the room is frigidly cold. A drop of cold blood-like liquid lands on Dowkan's cheek as he spots the ghast cowering next to a boulder a few feet away; the boulder must have been moved there at one time. Dowkan moves the remaining feet to the ghast and raises his axe to strike her, but the fight is taken out of him as another bout of vomit surges from his belly (Critical Miss!).
The ghast stares up at the dwarven fighter with a mixture of fear and hatred. Combined with the fresh dwarf puke, the scene couldn't be any more horrid.
Sabriel fires an arrow at the skeleton facing-off with Hrolf and the missile flies off to shatter on the cavern wall.
Nae'talis follows behind Dowkan into the room with the ghast, in search of a target for his freezing cantrip. He steps into a puddle of cold dark liquid as he crosses the threshold and waves his hand at the undead beast (2 Damage). The frost from the spell forms red crystals between the ghast's thigh and the boulder she has it tucked behind.

~ Initiative ~

(6) Skeletons - 20
~ (5) Turned (7 Rounds)
Hrolf - 14
~ Sickened (57 Rounds)
Dowkan - @8
~ Sickened (47 Rounds)
Ghast - 8
~ Turned (7 Rounds)
Sabriel - 7
Nae'talis - @2

[sblock=OOC]NEWS FLASH: Skeletons are immune to Cold Damage!
Sorry, Majin, I must retract the 3 Damage Nae'talis' cantrip did last round.
In other news, Nae'talis knows better than to try the same failing trick twice, and instead of attacking the skeleton, I had him find the ghast![/sblock]
 

Realising that the Ghast won't fight back, Dowkan wipes the vomit from his mouth with the back of his right hand. "Moraddin won't lemme miss twice!" he snarls at the creature before swinging the waraxe at it again.
 

Sabriel fires again, trying to give the others some ranged support and making damnably sure those walking bone-things didn't get near her.


ooc:
She's brave, just not suicidal. :]
 

Preferring to conserve the rest of his spells, the Thayan draws a small crossbow from the confines of his robes, unattaching it from a strap that emerges with it. Nae'talis aims for the ghast and fires.
 

Dodging the bonny fingers of has foe, Hrolf raises his long sword for another mighty blow.

[sblock]+4 Melee, 1D8[/sblock]
 

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