The Antigrol Tide (OOC)


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The bluff rules for sending secret messages imply you are attempting to do so through conversation, dropping covert hints into the conversation. However, I see no reason why you shouldn't be able to do it without words at all. I'm not sure that should necessarily be the bluff skill or that the person to whom you're sending the message should automatically understand without a check at all, but I can always figure all that out behind the scenes. Normally, I would not allow a player to take 10 because there is a risk associated with failure (incorrect information is imparted). However, the message being sent by Magyar is sufficiently simple and Colmarr is suffienciently smart that I think unleashed was correct in moving forward as he did. What you don't know, of course, is if Dietrich saw anything.
 

Hi, I just returned from Thailand, It is an amazing and recommended to everyone
I'm ready to resume the game as soon as I gather myself and heal from my jet leg, I'll resume posting in the next few days.
 


unleashed, the other person who is inside is Troth. You might want to let him know what's up (or we can assume you did). Grondar heard you. Denther is in back, so he has no idea what's going on. Wakil is outside across the street, oblivious to the world. I don't really know where Braer is.
 

Yeah, I know where everyone is, but Colmarr doesn't know where all the people who stayed outside are. ;) As for Troth... he is inside, but he slipped out the back earlier through the alcove, so I'd guess Colmarr can't see him, and therefore can't warn him via message.
 




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